Having retrieved the Crown for exchange with the Sun Cult (see Episode 2), our heroes (Bradly, Defender, Nikko, Zandrik and the new member, Malik) were dispatched to locate a crystal orb aligned with air. Unfortunately, the Pattern was having trouble locating it exact position, so this would be a scouting mission, they were given a description of the item on a scroll however. As the group were short on healers each member was given two potions in bottles marked with a honeycomb design.
Passing through the gate from the Complex, they found themselves in a particularly fractured section of the Sea of Stars, with many small islands (city block down to box sized) floating in random patterns around each other. Ducking a ball of lightning that shot across the island they were on, they explored further: noting bits of wood floating in a orbit around the largest islands and a ruining citadel on a distant island. Defender decided that the citadel was their objective and set off via the islands while the monk decided to take the direct route leaping from wooden flotsam to jetsam.
Flickers, and the occasional ball, of lightning danced in the distance as they moved forward. They were almost to the citadel when a cloud of smoke enshrouded the island they were about to move to. Defender moved into the smoke, followed by the others, only to have a rock crash into the ground next to him. Malik shouted a warned after seeing a large head briefly emerge above the smoke. Zandrick sends dancing spheres of light to try and reveal their foe in the smoke and it does, a dirty giant clad in furs and armed with a massive club. Bradly’s attempts to talk the giant down did not go well (“My sister is a what?”). It is a brutal fight, with even a weak giant proving its danger, finally requiring all our heroes combined effort to bring him down (Malik bounding over to join in).
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