Campaign Stat Block – Pattern Seekers (Pathfinder)

21 December, 2011

Inspired by the Planejammer ChroniclesCampaign Stat Block for framing a campaign, I made my own (comments welcome).  And here is a filled version for the Pattern Seekers campaign:

Sea of Stars – Pattern Seekers

Gathered from across the Sea of Stars a motley group of venturers works to reestablish the mysterious Pattern which is said to restore order to the fractured world.

Setting: This will be set in the Sea of Stars and from the Complex, the characters will have access to rapid travel.
•    Continuity: Episodic with arcs.
•    Rating: PG in general, slavery and a few other unpleasant situation may be touched upon but will not be the focus of the campaign.
•    Style: Adventure, exploration and combat with occasion social situations.
•    Tone: Action-adventure.

Rules: Pathfinder with Sea of Stars house rules.
•    Firearms: No.
•    Psionics: You can use the psionics rules to represent another form of magic, but, in the end, it is just magic.
•    Other Outside Materials: Any Pathfinder-compatible material will be considered but will be subject to review.  But all ideas are welcome.

Characters: All Core and Expanded Pathfinder classes (except Gunslinger) and races (except for gnomes and halflings) are allowed, several Sea of Stars specific races are available.
•    Character History: A paragraph or two about who your character is and where they are from.
•    Starting Power Level: As per standard Sea of Stars character creation (3rd level to start).

Where do we Play?: Tyche’s Games, Thursday, 6-9ish PM.
•    Down Times: Players are welcome to have their character undertake tasks between games, communication via written note or email for such so it does not slow down our limited face to face gaming time.
•    Social Contract: We usually order food before the game starts as a group, but you are not required to partake of such.

First Adventure of the Pattern Seekers can be found here.


  1. Nice, I like your tweaks! Glad my idea was a useful one.

    I’ve been toying with the idea of adding a number of descriptors to mine that denote play style (lots of social situations, rule zero in effect, etc.) Looking at yours gives me some solid ideas for the 2.0 version.

    • Very much so! I had wanted to use it when I started the Pattern Seeker game to make sure everyone was on the same page but I could not find it! Then you posted a link on G+ and it was good.

      • Glad to be of service. Keep your eye on the Website and the G+ stream. We’ve got some free supplements hitting the web soon you might also find useful.

  2. Useful setting breakdown.

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