Posts Tagged ‘Meta’

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Dragons! Ending this month’s RPG Blog Carnival

28 February, 2022

Today is the last day of the RPG Blog Carnival for the Month of February, 2022, on the theme of Something, Something, Dragons so still time to join in!

DragonsI had hoped for more participation, but this has been a wierd month with lost of distractions (especially over the last few days!).

Codex Anathema talked about the Draconic Prophecies of Eberron (in Spanish!)

Curato Alain linked to this thread on RPG Geek: Not your Usual Dragon.

My contributions were: Read the rest of this entry ?

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Dragons and their forms in the Sea of Stars

10 February, 2022

While the dragons, in theory (as well as in Imperial law and pretty much in fact as well) rule the Sea of Stars, they are fairly rarely seen, or are they?

dragons_dance_by_vsales_depmnuk-preArguably the most powerful beings in the Sea of Stars are the Dragons, they defeated the gods and usurped mortal rulers to claim the entire world as theirs. Yet, while immortal, they are not invincible, the gods slew them in their hundreds, the Visse Conspiracy -now called the Sen’Tek- murdered scores and many more have been lost to other causes (not least to intra-draconic conflict).

Each dragon is unique but each is knowable, draconic powers follow their boodlines and with proper research a dragon’s powers and possibly weaknesses may be revealed. Confronting a dragon head-on without knowing anything about it is suicidal, confronting one with proper knowledge, preparation and a plan is just exceedingly dangerous. Read the rest of this entry ?

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The Dragon Empress, the pinnacle of power and an enigma in the Sea of Stars

1 February, 2022

EmeraldsIf there can be said to be a nexus of power in the Sea of Stars, it would be the Empress, while she was not the largest, oldest or strongest of the dragons, she was one of the most thoughtful.  Further, she proved to be the one who could inspire and unify the dragons into a single terrifying purpose.  Partly, she did this through promotion of the philosophy of Dominae, a philosophy that flattered the sensabilities of the dragons, and partly by being charming and convincing.  (It has been argued that the Empress is the most charismatic of the dragons, at least to other dragons, but it is hard for non-dragons to know.)  Once the gods were torn down, she and her Seven Stars seized the majority of divine weapons and artifacts, and the Empress used them to make herself the most powerful among the dragons through that theft of divine power.

Read the rest of this entry ?

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Dragons! Beginning this month’s RPG Blog Carnival

1 February, 2022

Welcome to the RPG Blog Carnival for the Month of February, 2022, on the theme of Something, Something, Dragons.

Obviously, the important part of the theme is DRAGONS, creatures so central to our conception of roleplaying games that they are half of the title of the “world’s most popular roleplaying game”.

So, let us talk about Dragons.  Some ideas:

The Seven-Headed Dragon, Fairy Tale by Jacob and Wilhelm Grimm. Illustration by Kay Nielsen, 1925

  • Tell us how dragons fit into your world or do not.
  • What dragons are well known in your world?  What myths and legends surround them?
  • Tricks and techniques of successful dragon hunters.
  • Why do dragons gather hoards?  And what do they hoard in your campaign.
  • What can be made with dragon bone and dragon scale?
  • If you eat a dragon’s heart, what happens?
  • Stories of encounters with dragons from your games.

Let your imagination soar like a flying dragon (and how do dragons fly?).

I hope you find inspiration.  Please leave a comment on this post with a link to your submission.  As people post link, please take a look as the idea is to share, inspire and bounce of one another’s ideas.  At the end of the month, all of the links will be collected as in a hoard in a final wrap up post.

If you are not a blogger hopefully you will be still be inspired.  If you start a relevant thread on Reddit or Discord or a forum or whatever, then please post a link to it in the comments so that can be shared too.  The more people involved, the merrier!  Let us create some wondrous things together!

My first contribution, the Dragon Empress.

Notes: This will be the fourth time the Sea of Stars has hosted the RPG Blog Carnival, the first time back in May, 2017 with the theme of Occult Mysteries, the second time in February, 2019 with the theme of Making Magic Wondrous, and the third was February, 2021, on the theme of Divine Artifacts.

Thanks to Daemons and Death Rays for hosting the RPG Blog Carnival last month on Political intrigue, Courtly drama and Factions.

Image The Seven-Headed Dragon, Fairy Tale by Jacob and Wilhelm Grimm. Illustration by Kay Nielsen, 1925, from the United Archives, and used under a Creative Commons Attribution-ShareAlike 3.0 Unported license.

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Welcome February and a new Blog Carnival

31 January, 2022

Dragons aheadTime ticks away and the first month of the year is almost over, soon February with begin  February gets its name from Latin term februum, which means purification, via the purification ritual Februa performed at this time of year.  Note that the Romans considered February an ill-omened month which is why it is only twenty-eight days long. 

Normally, I use the theme of curses for February but as I am hosting the RPG Blog Carnival on the theme of Something, Something, Dragons, I will be focusing on that (and maybe fit some curses in too).  I do hope you can join in on the RPG Blog Carnival, it is good fun and good inspiration.

What was published on the journal in January, 2022, was the following:

Read the rest of this entry ?

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Political intrigue among Dragons (RPG Blog Carnival)

13 January, 2022

This month’s RPG Blog Carnival theme is hosted by Daemons and Death Rays and is on Political intrigue, Courtly drama and Factions and, as I am hosting next month, it seems only right that I contribute to this month’s carnival.  And the theme is perfect for the Sea of Stars in any case.

dragon-princeDragons are the rulers of the Sea of Stars from the Empress at the top who, in theory, ultimately controls everything to the lowest of individual dragons who only rule over a single island (for no dragon does not have at least a small piece of land that belongs entirely to them).  Each of them (except for the Empress, perhaps) is seeking to advance themself and gain more power, preferably at the expense of other dragons for everything is better when it is taken from another, thus proving one’s strength and a rival’s weakness.  Yes, dragons are usually right bastards.

But the dragons rarely descend to physical conflict with each other, as that is risky even with proper preparation, so they primarily focus on political maneuvering which, in many ways, is more satisfying in any case as it proves you are cleverer than your rival.  As dragons are functionally immortal, they have time to craft long-term, and occasionally absurdly complicated, plans to gain advantage over their rivals.  This is less of an advantage than it sounds as the rival they are acting against is also functionally immortal with the ability to prepare equally elaborate defenses or even counter maneuvers.

Read the rest of this entry ?

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What is a “Dungeon”?

7 January, 2022

design-for-a-stage-set-showing-the-interior-of-a-fortress-or-dungeon-061ac6So, my wife and I were talking with some other gamers at our local game store, Tyche’s Games, as you do.  The people we were talked mentioned that their campaign did not not have dungeon and then described what their campaign did have . . . which sounded just like a dungeon just under another name.

Which lead to a discussion among my wife and I about what defines a dungeon.  I think I know what defines a dungeon, in the classic Dungeons & Dragons sense, to me and which I will elaborate on in a moment.  But what does the term dungeon mean to you?  What images does the word conjure?  Is there anything that you immediate think of, for good or ill?

Read the rest of this entry ?

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Shadowrun Campaign Pitch – Songs in the Key of X

5 January, 2022

It has been a bit since I have done one of these, campaign stat blocks are a good way to frame a pitch for your group, which is what I am doing here.

Shadowrun – Songs in the Key of X

X by troyakA shadowrunning team works to survive and thrive on the mean streets of Seattle while being drawn into investigating the mysteries behind the creation of ManaWave Technologies and the plans of its CEO, the sinister Dr Shipson . . .

Setting: This will be set in Seattle of the Shadowrun Universe, at least my divergent timeline of it, 2079.  Broad continuity shared with James’ NorCal Shadowrun campaign.

  •   Continuity: Episodic with arcs.
  •   Rating: PG in general, standard nasty corporate stuff and maybe some toxic and other disturbing magic.  Do people want to draw lines (things that are off the table) and veils (fade to black situations) for this campaign?
  •   Style: Crime, investigation with some social and political maneuvering.
  •   Tone: Heist Movie mixed with Investigative television show with occasional shades into techno-horror.

Rules: Shadowrun 6WE with standard house rules. Read the rest of this entry ?

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A Superheroic Theory of Time Travel

23 December, 2021

prague-astronomical-clock-112917440026rDOr Time Travel on Earth-H!

The best works of time travel fiction generally have a clear and compelling structure for time travel, perhaps it is:

Linear Time, time moves in a straight line and where changing the past will change the future (such as in Poul Anderson’s Time Patrol stories or, mostly, in the Terminator movies).

Branched Time, where changing the past causes an entire new timeline to appear following the branch, but the events (and timeline) of the original version still exist as the original starting point for the time traveler who changed the past.

Parallel Timelines, infinite or limited, usually this means that travel in “time” is just traveling to a different timeline that seems identical to the past of the person traveling.  With enough Branched Time and you get close to the sme effect.

Immutable Time, the past is fixed, either you cannot change the flow of history or anything you did is alreadt accounted for in your present.  A variant of this is, you change the past but someone/thing steps into that hole and make the the future turn out pretty much the same.  Immutable time can be good for fiction but not much fun for roleplaying games.

There is also what might be termed “Monkey Paw” Time, which has been showing up in time travel stories recently.  Where any change to the past will cause increasingly disaterous alterations to the time traveler’s present (“the darkest timeline”) and further attempts to fix the timeline will just accelerate that downward trend.    Again, good for fiction, not so much for roleplaying games.

So, setting aside those last two, which form of time travel do the comics usually use?  Read the rest of this entry ?

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Time Travel in the Sea of Stars

19 December, 2021

Temple_of_Time_(1846)_editMy friend Brandes posted about Time Travel stories for RPGs on Tribality.  Which got me to thinking about Time Travel in the Sea of Stars, or, perhaps more precisely, the lack there of.

Time Travel, as it is usually thought of, is just impossible in the Sea of Stars.  People cannot travel back into the past and interact with it.  There is no way to change the past and cause changes to the present. It is quite simple, the past is past and thus immutable.  If there ever was any way to travel into the past, the acension of the Empress shut such a doorway, completely and irrevokably.  Yes, it is impossible, no loopholes, no debate, no time travel . . . into the past. Read the rest of this entry ?

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