Archive for the ‘Accross the Web’ Category

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Dark Future Ahead 15 – News from the ‘Net of a Cyberpunk bent

5 May, 2016

About to run Shadowrun tonight, not stealing anything directly from the articles below but hopefully they will prove inspiration to others.  Now, tune in for the latest interesting and cyberpunk inspiring stories that I have found:

Sometimes extreme measure are needed to protect endangered animals, rangers authorized to use lethal force to protect rhinos in Kenya.  Surely there is a place in a cyberpunk game for this.

Wearable technology finding its place in modern fashion at long last?

The global language of music is found in heavy metal?  Metal music is everywhere and increasingly as a international, cross cultural genre.  Fascinating.

Using modern technology to spread ancient thought, Xian’er the robotic (Buddhist) monk is here to help and teach you.

Your lead singer is a hologram?  Wasn’t that a 1980s cartoon?  But jokes aside, the Japanese have created a realistic(ish) holographic singer and she tours.

The Belgian military is using drones to keep an eye on their ports.

What visions of the coming dark future have you seen recently?

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Royal Armouries for all!

19 April, 2016

The British Royal Armouries have placed their collection online!  It is a treasure trove of useful resources especially image of weapons and armor from the collections.

A gift from Japan

The collection of pole weapons is especially fun.

Photo of Sword (katana) (1370) by Masamitsu, Royal Armouries, no date, Photo, subject to Crown Copyright and used under the Non-Commercial Government Licence (U.K).

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Encouraging and Inspiring Players

18 February, 2016

Though that I should make an attempt to contribute to this month’s RPG Blog Carnival “How do you inspire your players?” hosted by Roleplaying Tips.

Inspiring players is often a challenge and part of the answer for a GM has to be:

GM something that Inspires You.

If you are excited and involved with the game and its world, it will be easier for the players to become inspired and involved in it.  If it is your passion, people will feel that and respond to it, just do not become too proprietary, no vision of the perfect campaign survives contact with the players; The world will both shape and be shaped by player action.

Communicate and Share what Inspires You.

Part and parcel of the first point, but let your player know what inspires and excites you about the game you are GMing.  If there are movies or music that communicate ideas about your world, share them, put together a Pinterest board (or use some other site) to share images (I have one for the Sea of Stars, another for Petrichor and for other games and genres including the Noir Revolution campaign).  Anything that helps put you all in the same mental landscape for the game.

In my experience, communication between GM and players (and between players) is what makes  or breaks campaigns.  So, talk, share, debate, build castles of the imagination together.

Not a long post, but I hope helpful.  Now, go and inspire people.

 

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Dark Future Ahead 14 – News from the ‘Net of a Cyberpunk bent

5 February, 2016

Tune in for the latest interesting and cyberpunk inspiring stories that I have found:

Did you know that cheese in one of the most stolen foods in the world?  Read about the high tech band of thieves who stole nearly one million dollars of Parmigiano-Reggiano cheese.

What do you do when you are hired to acquire Red Mercury, the unobtainium of the post-Soviet world?

Ever wonder how the Predator drone came to be an armed weapon of war?  Apparently, it is all the fault of an Air Force special project team called Big Safari, read about it here.

And it seems that it takes a drone to catch a drone.  I expect that we will see more and more anti-drone tech in the coming years.

Putin’s Russia pursues propaganda and hybrid warfare against the West, lessons for a corporate state?

What visions of the coming dark future have you seen recently?

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Creative Sunday – J E Shields, Art for Gamers

17 January, 2016

Art!I do not remember where I learned of J E Shield’s work, but it was probably G+, but since then I have supported his Patreon and enjoyed the stockart that such support provides.  As a patron of his, you get to make suggestions as to what he will draw for his stock art which has lead to some wacky things indeed.

The other cool thing about how he structured his Patreon is that it provides a fair amount of art that he releases under a PWYW (pay what you want) option so you can take a look (and even use) some of his art at very affordable rate.

Now, Shields is actually not producing any new art for the Patreon this month as he is off to Alaska for a few weeks.  So you have some time to review and decide if you would like to help him out via his Patreon.

Art borrowed from his Patreon page and used with permission.

Edit: Updated with approval to use art.

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Creative Sunday – Ron Randall

20 December, 2015

Not as I envisioned her but still coolRon Randall is an experience comic book artist who I first met back in Portland (OR) at the occasional Portland comic book shows which I used to haunt when I lived in the Pacific Northwest.  He is a skilled artist who has worked across the spectrum of comic books including Justice League International, Star Trek and more.  But he is (perhaps) most well known as the creator of Trekker, the story of Mercy StClair a trekker (a sanctioned bounty hunter) in the future which he is still creating (and you can support via his Patreon).

When I knew him, Randall was consistently willing to pass on his hard won experience in the industry in the form of advice to new artists.  I am glad to know that he is still doing well and creating things that he loves.

He did a piece of art for me, many years ago, of my Shadowrun character Rebel Belle, which is now included with this post.

 

 

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Creative Sunday – Sam and Fuzzy

14 December, 2015

SamandFuzzySam Logan has created (and continues to create) the Sam and Fuzzy online comic.  Which is the story of Sam, an ordinary guy -we first meet him driving a taxi- who end up in increasingly improbable and often dangerous situations.  But he is always trying to make the world at least a little better.  Fuzzy is, well, Fuzzy, mildly insane, occasionally violent, but amusing.  The early comics are a bit rough, well, very rough.  But it gets better and moves into actually plotlines.

Sam Logan is a good guy, I have meet him at GenCon, and the world of Sam and Fuzzy is evolving and has some odd, strange and delightful places.  Especially, the Underground.  The world is also populated with fascinating and crazy characters such as Mr Sin (and his company, SinCo), the thief Hazel Kim and her cat(?) Brian, the band Noosehead and so many more.  It is just a fun world to wander through.

There is even a roleplaying game tied into the setting, The Underground.

Art from Sam Logan’s DA page and used without permission.

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