Posts Tagged ‘shadowrun’

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Shadowrun Campaign News and a new Seattle Scream Prop (#75)

4 May, 2022

Just splitting atomsShadowrun continues though slowly, currently GMing one game a month (every first Saturday at Tyche’s Games if you are ever in the area, come and join in).  Due to the work thing not sure when I will be CH more Shadowrun apart from the Saturday games.  However, still getting about a game a month in the NorCal set campaign which has been swell.

And, of course, what you are really here for, the latest Seattle Scream (#75), nothing directly tied to my latest adventures.  Though one of them did involve the Rusted Stilettos and the Banners, both gangs in Glow City, so it was on my mind.

For those interested in such things, I have a review of the latest Shadowrun resource PDF up, Shadowrun: Shadow Stock Lofwyr’s Legions. in case you want to learn more about who works for S-K and Drakes in the Shadowrun setting.

Are you slipping into the shadows?  If so, how is that going?  Watch out for those S-K operatives, they are serious jerks.

Notes: Image Nuclear Power plants. Original image from Carol M. Highsmith’s America, Library of Congress collection. Digitally enhanced by rawpixel and is in the Public Domain.

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Review – Shadowrun: Shadow Stock – Lofwyr’s Legions

19 April, 2022

Shadowrun: Shadow Stock – Lofwyr’s Legions is a book of NPCs and introduces the drake, part dragons, Lofwyr's Legionsas an optional metatype. It is interesting and useful for a GM. But the drake write up has some very serious balance issues that should make any GM reluctant to allow them for player characters without considerable revision.

Shadowrun: Shadow Stock – Lofwyr’s Legions is one of the Shadow Stock pdfs for Shadowrun, providing both interesting non-player characters and new character options, in this case NPCs associated with the dragon Lofwyr, his corporation Saeder-Krupp and rules for drakes, part dragons.

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Shadowrun Campaign News and a new Seattle Scream Prop (#74)

1 April, 2022

Cultivating Farm Hydroponics Plant Farmland Green

Shadowrun continues though slowly.

My Shadowrun demo games are played every first Saturday at Tyche’s Games if you are ever in the area.  Due to the work thing, not sure when I will be CH more Shadowrun apart from the Saturday games.  Though I have been able to play in some NorCal set games which has been nice.

A few minor changes to my house rules, taking into account some of the latest books, but –as always– a work in progress.  Comments and discussion welcome.

Here is some of the news from my campaign, recounted in the latest Seattle Scream (#74), only the Tornado Hydroponics story is tangentally related to one of the games we played.  But who knows what troubles on runners will get themselves into tied into what is happening in Seattle?

Speaking of Seattle, you can read my review of the new Seattle sourcebook, Shadowrun: Emerald City.

How are you runs into the shadows going?

Notes: Image from Max Pixel and used under the Creative Commons Zero – CC0 license.

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Review – Shadowrun: Emerald City

28 March, 2022

SR-ECShadowrun: Emerald City is a setting book for the Sixth World Edition of Shadowrun covering that most Shadowrun of all cities, Seattle. If you are running a Seattle-based campaign, obviously this book is going to be extremely useful while not indispensable but close. For non-seattle-based campaigns, it is a fun read and gives you some information of things that will have rippling effects on the rest of the Sixth World. However, the lack of district maps and an index do badly compromise its usability during a game.

Shadowrun: Emerald City is the Setting Book for Shadowrun’s hometown, the Metroplex of Seattle. Designed to link into the new city edition of the core and providing a detailed look at the city and its situation following the city’s declaration of independence.

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Shadowrun Campaign News and a new Seattle Scream Prop (#73)

7 March, 2022

bandStill playing Shadowrun.  Actually managed to start the Songs on the Key of X campaign just in time for a bunch of work to drop in my lap, so I am not sure when we are going to play more.  Will keep up my Shadowrun demo games every first Saturday at Tyche’s Games if you are ever in the area.  And playing in the occasional NorCal set game.  Due to the work thing, not sure when I will be CH more Shadowrun apart from the Saturday games.

Did finally finish my review of Double Clutch which overall I am pretty happy with, though you can check out the review for more details.

Now for what you have all been waiting for, the new Seattle Scream (#73)!  The story about Nightmare Chorus is the aftermath of one of the runs, one that I had a great deal of fun with (and the players seemed to as well).

Hope that your Shadowrunning is going well.  Feel free to share your adventures in the comments.

Notes: Photo found on Pixabay and is free for use.

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Review – Shadowrun: Double Clutch

24 February, 2022

SR-DCShadowrun: Double Clutch is a sourcebook, specifically a “Core Rigger Rulebook” for the Sixth World Edition of Shadowrun covering vehicles and more things that can be done with them. This book is an essential addition to a GM’s collection for seeing the state of play for vehicles in the Sixth World and the rules for chases and repairing and modifying vehicles. Obviously, anyone playing a rigger or other vehicle specialist will want access to this book but GM should be careful about letting people go crazy with vehicle modifications.

Shadowrun: Double Clutch, is the Core Rigger Rulebook for Shadowrun, Sixth World Edition, providing a look at the current state of play for vehicle and drone technologies along with expanded rules for piloting vehicles and using drones.

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Shadowrun Campaign News for the start of 2022 and a new Seattle Scream Prop (#72)

17 January, 2022

RockOn!Shadowrun moves forward in 2022, playing both online and in person (once a month), after a break for the holidays.  Getting ready to start the Songs on the Key of X campaign.  To do so, I had to wrap up the T3 (Total Tempest Tour) game, which we had started under 5th ed, to show you how long ago that was, but some of the player wanted to reprise their characters so here is an (in game) commentary on the end of the tour:

Dateline Seattle

I stand here on the tarmac of SeaTac international airport in the intermittent snow watching as Indigo Storm returns bloodied but unbowed from her Total Tempest Tour (T3) of Europe.  Like a conquering queen, she sweeps down the stairway from her private jet, guitar slung across her back and a cocktail glass of something neon blue in her hand.  She seems unaffected, or perhaps unaware, of the assassination attempts that took the life of one of her security team and the terrorist plot to sink the floating stage in Venice while she was performing.  She is happily trading barbs with the music press, myself among them.

    “Tempest!  Did you and your team have anything to do with the attempted coup in Hungary?”

    She laughed and finished her drink in a single gulp.  “Rock and roll has started revolutions before!  We certainly supported the aspiration of the people who tore down the reactionaries attempt to seize power!  The people will be free!”  She struck a dramatic pose and winked.

    “That’s enough for today, newsies!  I’ll see you -if you can get tickets- at the Inferno!” She laughed and slipped into a waiting limousine.

    From what my research had turned up, Tempest’s answer was mostly accurate.  Margit Kovács, leader of the Young Democrats of Hungary, said that Tempest interrupted her concert to issue a call to arms to oppose the attempted coup   It was the media blackout that the coup imposed prevented it from being widely distributed at the time, and after the event the new government suppressed it wanting the rising of the people to appear to have been spontaneous in their support.  But you can find a copy of it here:

<Media File – Indigo Storm leads the counterrevolution>

    It was not the only adventure that she had according to what this reporter has been able to uncover.  Information places her in the suburbs of Prague, Czechia, near to where a drug deal went bad leaving two people, both suspected syndicate members, dead.  No eyewitness or recording can confirm she was there but her hired car left the area shortly after shots were fired.

    In Copenhagen, she was confirmed on the scene in an aftermath of a boat crash that turned out to be a smuggling ploy that went disasterously wrong.  That same evening there was a scuffle outside her hotel that may, though this is unconfirmed, have involved gunfire and magic.  The hotel has only shared it security footage with the Danish Politiet and no amount of wheedling by this reporter was able to shake copies loose.  However a witness to the tail end of the confrontation claimed to see a large man or an ork in a mask bodyslam a man with an SMG.  My sources strongly indicate that the smuggling ring is tied to or run by one of the Russian syndicates.  Possibly the same group whose drug deal went bad in Prague though this is unconfirmed.

It was also reported that Indigo Storm’s private jet had to take an unscheduled landing in Reykjavík, Iceland after a flaw was found in the autopilot.  Indigo used it for a surprise, though brief, concert in the airport.  She framed it as a farewell to the tour in the same location it had begun, but witnesses said it she was extremely shaken getting off the plane.

So, perhaps our little novastar is hiding her light in the shadows on occasion?  She would not be the first, or is likely to be the last, who was tempted by the adrenaline rush of such dangers.  But time will tell if she will continue this dual life or return exclusively to the bright lights of stardom.

Now, I do have tickets to the show at the Inferno, so I hope to see you there.

Gina Andropolous signing off.

Still working my way through Double Clutch and hope to have my review finished soon, some good stuff and some wacky stuff there.  Already informed my group that there will be no anti-grav in my campaign, I find the total shift implied by anti-grav to be too jarring (not to mention one of my physicist friends had great trouble with the very concept which has always colored my thoughts on it).

Now for some news that is fit to use!  The new Seattle Scream (#72)!  The story about Lucidorable and the giving of toys by Namco are both the fallout from runs played.  Rare to have two runs make it into the Scream.

Hope your Shadowrunning is going well.  Feel free to tell us all about it in the comments!

Notes: Photo found on pxhere.com and is in the Public Domain.

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Shadowrun Campaign Pitch – Songs in the Key of X

5 January, 2022

It has been a bit since I have done one of these, campaign stat blocks are a good way to frame a pitch for your group, which is what I am doing here.

Shadowrun – Songs in the Key of X

X by troyakA shadowrunning team works to survive and thrive on the mean streets of Seattle while being drawn into investigating the mysteries behind the creation of ManaWave Technologies and the plans of its CEO, the sinister Dr Shipson . . .

Setting: This will be set in Seattle of the Shadowrun Universe, at least my divergent timeline of it, 2079.  Broad continuity shared with James’ NorCal Shadowrun campaign.

  •   Continuity: Episodic with arcs.
  •   Rating: PG in general, standard nasty corporate stuff and maybe some toxic and other disturbing magic.  Do people want to draw lines (things that are off the table) and veils (fade to black situations) for this campaign?
  •   Style: Crime, investigation with some social and political maneuvering.
  •   Tone: Heist Movie mixed with Investigative television show with occasional shades into techno-horror.

Rules: Shadowrun 6WE with standard house rules. Read the rest of this entry ?

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PinkCat: Running in the Shade “Chiller” (A different sort of SR campaign report)

16 December, 2021

To understand what is going on here, you had best read the first PinkCat: Running in the Shade post, but short summary, this is a campaign report for our Shadowrun campaign set in NorCal through the filter of a cartoon made by one of the team members.

Episode Forty Nine: Chiller

Guest Starring: Clawz, DoubleUp, Gimmick and Tora.

Ikea-Brooklyn-Warehouse-AislesA friend of Pink’s has just started work in a big box Nordic shop (“Icekia“). she says she is seeing a ghost late at night when she is cleaning and closing up and asks for help.  It turns out the whole chain of stores has an urban legend of being haunted by a frost ghost from back in the Nordic lands, some say it was a tree spirit turned into flatpack furnature, others that it was one of the early worker who was crushed to death when a refridgertor slipped from an extendable forklife, in any case she has been seen in stores all across the world.

So, totally time to Scooby Doo this up.  Early sighting of the ghost end in disappointment and ice, snow, frost and intense cold, with the ghost seemingly vanishing into thin air.  But the idea that it is really a spirit starts to unravel when Gimmick find hidden passages through the warehouse and sliding panels on the display floor.

Cue one overly elaborate ghost trap that manages to totally malfunction yet somehow still capture the frost ghost.   Who is unmasked and revealed as the store’s assistant manager who had been smuggling premium frozen food from the Nordic lands to avoid custom fees and using the frost ghost to keep people from looking to closely at the shipments.  “And I would have gotten away with it if not for you meddling kids!”

What really happened:

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Shadowrun Campaign News and a new Seattle Scream Prop (#71)

10 November, 2021

Waiting for a riotWe continue to pay Shadowrun with both online and, gasp, actual in-person play.  I must say that I find managing to flow of Edge much easier in person with something physical to represent the pool, the officlal Edge tokens work quite well, but anything works.

Comfortable enough with the rules to start making minor changes via house rules to fit our style of play (you can see the current evolution here) but always a work in progress and there will be some things to incorporate from Double Clutch and the other source books eventually.  Any comments and suggestions welcome.

Sadly, I have fallen far behind on updating the screamsheets to go with the adventures, but here is (at last) a new one:  Seattle Scream 71 The first story, the one involving the eco-terrorists is tangeltally related to a recent adventure, thankfully the violence was not their fault but they did take advantage of it.

Notes: Photo found on pxfuel and is free for commercial use.

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