Archive for January, 2020

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New Monster – Great Alotian Wagon Eater

16 January, 2020

Is this the lair of a GAWE?Voddick knelt down at the road edge and picked up some splinters of wood and a fragment of metal. “I fear we are not going to find those lost wagons, my friend.”

“Why? Has someone beaten us to them?” Gollaon asked scanning the horizon from horseback.

“No, worse, much worse,” said Voddick shaking his head. “A wagon eater.”

“A wagon eater? Are you joking?”

“Not in the least,” said Voddick. “They are much feared by the Dwarven Clans. They are secretive creatures that rarely emerge from their lairs except to consume abandoned wagons.”

‘How . . . bizarre.”

Great Alotian Wagon Eater
Large monstrosity (chimeric), unaligned Read the rest of this entry ?

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Chimeric Monster Subtype for D&D 5E

15 January, 2020

The original ChimeraWhile D&D 5E is not as much into finely classifying and subclassifying all its monster by type and subtype, chimeric monsters are an important group in the Sea of Stars so I wanted to give them a set of special abilities tied to their nature as well.

Chimeric [Subtype]

A chimeric being is a hybrid creature made from blending together aspects of other creatures.  Some are created by alchemical and magical experiments, other emerge spontaneously from unknown sources.

•    Final Form– For whatever reason, the chimeric being’s form is the end and final result of many changes and it has no wish to change again, it gains a advantage on any saving throw to resist any attempt to further change or weaken its form (including but not limited to polymorph).
•    Hybrid Health– A chimeric creature is full of surprising vigor, gaining a advantage on saving throws against disease and poisons.
•    Obsession with a Food– Each chimeric creature has a particular food that it desires above all others.  A chimeric being will go out of its way to obtain such.  A trainer who has access to such food may gain a advantage on their Charisma (Animal Handling) rolls when training a captive chimeric beast.

Notes: Obviously this subtype would be applicable to chimera, hippogriff, owlbear and such monsters.

Chimeric creatures created for this design journal (for Pathfinder) include: Cobra-Cat, MothLion, StagWolf and Sting Squirrel.

Original Pathfinder version can be found here.

Image Chimera. Apulian red-figure dish, ca. 350-340 BC. owned by the Louvre, photo by Jastrow found on Wikimedia Commons and is in the Public Domain.

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Tuesday Magic Item – Horseshoes of Hauling

14 January, 2020

Loadbearing animalsVoddick watched the tinker’s donkey go past, piled high with every manner of bit and bob that the fellow had for sale.  “That is a tough little beast,” he said.

“I could sell him to you,” said the tinker, “but he would need new shoes.”

As Voddick was pondering, Gollaon came over.  “No deal.  But good luck in your travels.”

Disappointed, the tinker headed on.

Once he was out of earshot, Gollaon leaned in.  “The donkey was wearing magic horseshoes.  It is a classic con.”

Horseshoes of Hauling

Once attached to an animal, they look just like any other horseshoe, the magic symbols that empower them are on the side that faces the animal’s hoof.  Original created for mine ponies, they spread to guilds and then to the nobility where they found favor among certain portly knights.

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Shadowrun Campaign News for 2020 with a New Seattle Scream Prop (#64)

9 January, 2020

Always buildingMy monthly Saturday learn to play / open campaign game of Shadowrun is back on track (at Tyche’s Games on every first Saturday each month, come and join in) and has successfully moved to the Sixth World Edition of Shadowrun.  To support that ongoing campaign, we have a new Seattle Scream (#64), the warehouse construction was the location of the run this time (which will lead into a new item next issue).

Still pondering the Sixth World edition, almost ready to add a few house rules to help our play experience work better.  But overall, I like what the new edition was aiming for even if it falls short in a few cases/

What with the holidays and all Shadowrun gaming (and gaming in general) in our local group has been slow.  Things are getting going again and I hope to have a new Seaatle Scream for you next month.

Photo “Construction at Oak / Baker” by Salim Virji is licensed under CC BY-SA 2.0

 

 

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Tuesday Magic Item – Distaff of Teaching

7 January, 2020

Hard work but vitalVoddick rode up to the old woman walking down the road, a distaff cradled in the crook of her arm.  “Need you an escort to the next village, grandmother?” he asked with a polite nod.

She nodded back.  “Should I feel safe traveling with such a disreputable pair?”

Gollaon crossed his hands over his heart.  “Disreputable?  You wound me.  Rakish, perhaps.”

“Well, if you are only raking, then you may accompany me,” said the old woman with a wink.

“Charmed,” smiled Gollaon.

“Honored,” nodded Voddick.

Distaff of Teaching

These distaffs are made of a simple length of wood, carved with blessing, carefully waxed and polished.  Such items are often overlooked as being potential magical or even valuable but are important to the spinning of raw fiber into thread for cloth.

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