Archive for October, 2019

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Welcome All Hallows, October passes into November with All Saints

31 October, 2019

Kooky and OokyHappy All Hallows Day and Eve all!  Enjoy costumes, food and whatever else you and yours does on this lovely holiday!  Sadly the weather is terrible here and we will likely not see many costumes today.  November begins with All Saints Day; November is the ninth month of the Roman calendar, and -in the traditional Irish calendar- the start of Winter.   Tomorrow is also the beginning of NaNoWriMo (National Novel Writing Month) which I will be participating in, as usual, to spur me to write.

In light of that, and seeing no obvious theme to November I will just write about whatever inspires me.   I will keep up with the Tuesday magic items and whatever else I can fit.  However, if you have any requests, anything you would like to see or any theme you would like me to expand upon, please let me know and I will try to fit it in.

October, 2019, saw the following posts here:

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Tuesday Magic Item – Black Cat Talisman

29 October, 2019

Cats will be catsGollaon fingered his new talisman, “Suits me, do you not think so?”

“A cat is a fitting symbol for you, my friend,” nodded Voddick.

“For I am swift-footed and agile,” said Gollaon with a quick dance.

“For you are vain and prideful,” retorted Voddick with a grin.

Gollaon shrugged and grinned back.  “That as well”

Black Cat Talisman

These talisman are usually discrete in appearance , the cat motif working in among other designs, with allusions to luck woven in as well.  Carved jet and onyx are popular choices for material for these items.

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Dragonborn in the Sea of Stars

24 October, 2019

More like thisThe Dragonborn . . . did not have a place in the Sea of Stars.  When I started work on the setting, the Dragonborn were not even a published species and when first introduced in 3.x were entirely optional, so I just ignored them.  Fast forward to D&D 5E and I am running an open game at Tyche’s Games (drop by and join us sometime) and people wanted to play Dragonborn.  As they are in the Player’s Handbook, I did not feel right telling them no, so, suddenly there are Dragonborn in the Sea of Stars.  But where do they come from?  How do they fit into the Draconic Empire?  Well, I have been working on that and this is what I have so far:

The Dragonborn were created well before the Godswar and the Sundering by a god who occasionally appeared as a dragon in an attempt to lead the dragons onto a better, more honorable path.  He raised and nurtured them in his philosophy of might for right, honorable conduct and selfless behavior (this being a callback to the original D&D origin story of the Dragonborn as uplifted agents of Bahamut).  Their numbers were never great, especially given their tendency to go on quixotic quests from which they did not return, but they slowly grew.

Then the Godwar happened.  The Dragonborn patron was one of the first to fall under the talons of the Empress, she made it a point to display his failure of might to his creations, and even those not too shocked and demoralized by this were unable to mobilize quickly enough to have any serious effect on the course of the war.  After the war, the Dragonborn lands were divided among no fewer than three Draconic Houses, a few distant villages ending up under yet other houses than the main three, and their faith and worship as they knew it was proscribed.  A handful of brave, or foolish, Dragonborn tried to fight off their new draconic rulers . . . it did not end well.  Most just accepted the yoke and turned to the philosophy of Dominae to fill the void in their spiritual life.  Others sought new paths, such as the Way and some just sunk into apathy.

But a few, the one who were clever as well as faithful, took their old faith underground, now as a philosophy of honorable aid, personal duty and self discipline.  They act as a secret society within the Dragonborn, carefully vetting those they recruit and occasionally even bringing in those of other species, but relying on dire oaths to keep secrecy.

As far as game mechanics go, they are as presented in the SRD except for:

Age. Newly hatched dragonborn grow rapidly with an appetite to match.  They walk hours after hatching, attain the size and development of a ten-year-old human child by the age of three, and physically reach adulthood by around fourteen years but are not considered adult until they pass through some sort of coming of age ritual. They can live to be as old as one hundred and fifty years but violence often cuts this sort.

Size. Dragonborn are often taller and heavier than human a human of equivalent height.  Their draconic ancestry is quite obvious.  (Size Medium.)

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Tuesday Magic Item – Toiler’s Blade

22 October, 2019

Deadly SwordGollaon parried and counter-thrust, taking the attacking swordsman through the throat.  As he toppled another took his place.

“These soldiers just will not give up,” said Voddick precisely smashing an opponent’s knee with his hammer before finishing him off with a punch with his shield.

Gollaon spun and cut.  “And they are coming back for more!”

“Damn necrourgists!”

Toiler’s Blade

These weapons are made of metal reforged from broken weapons and quenched with blood making the blades dark and unwelcoming, the hilts are wrapped with cloth from shrouds or torn banners.  The weapon, when first picked up, seemed heavier than expected but this sensation soon passes.

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Tuesday Magic Item – Bloodsnake Venom

15 October, 2019

Red blood, red belly“Ambush!” Voddick shouted, snapping a shot at the attackers with his crossbow.

Gollaon deflect an arrow aimed at their charge.  “Thrice cursed bandits!”  He turned to see one of the other guard writhing in pain and his spilled blood congealing into a serpent that in turn attacked its progenitor.  “Assassins!”

“Bastards!” said Voddick as he stomping on the snake and then recocked his crossbow.

“Let’s get out of here!” Gollaon lent actions to words, pushes their charge before him as he caught another arrow with his sword.

Bloodsnake Venom

This foul concoction is made of various magical and rare ingredients, many of which are related to snakes and serpents, the end result is a greenish-red paste that smells of dry copper and that adheres to most weapons.  It must be kept sealed in opaque glass or porcelain or it loses its potency.  A container usually contains enough for three weapons.

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Review – Shadowrun: Neo-Anarchist Streetpedia

10 October, 2019

NeoAnarchy, baby!Shadowrun: The Neo-Anarchist Streetpedia is a sourcebook for Shadowrun and lets you know a little bit about a lot of things in the Sixth World of Shadowrun. It is edition agnostic, making it a useful book no matter which edition of Shadowrun you play though timelinewise it is set at the start of the new Sixth World Edition (2080), so some of it could be spoilers for games set earlier in the timeline. It is a fun read and a good way to provide an in-game look at the world to players but by no means a required book.

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Tuesday Magic Item – Houndmaster’s Spear and Collars

8 October, 2019

To huntVoddick took aim with his crossbow and fired to be rewarded with a yelp of pain.  “I hate fighting animals.  They did not ask to be here.”

“And we did?” said Gollaon helping his friend up higher on the hill.

“Well, no, but we knew the risks.”  He paused to recock his crossbow.  “If we can just get a shot at the hunter.”

“We can finish this,” nodded Gollaon, nocking an arrow.

Houndmaster’s Spear and Collars

These spears usually appear very practical and plain, especially for an enchanted item, with minimal decoration around their hardy shaft and brutal spear point.  Most include a butt spike for bracing into the earth against the charge of animals.  The collars are equally practical, usually studded leather echoing the colors and design of the spear they are tied to.

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