Archive for the ‘Review’ Category

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Review – Shadowrun: Cutting Aces

20 May, 2017

SR:CAShadowrun: Cutting Aces is a sourcebook for Shadowrun and provides an odd mixed bag of information on the metaplot and setting which providing more options for social-based characters and challenges.  As it covers some neglected aspects of the Shadowrun world, such as the Middle East and social skills, it is probably a good investment for a GM but the book is so unfocused unless cons or Constantinople are the focus of your campaign, I cannot say that it should be a priority to acquire.

Shadowrun: Cutting Aces, is a Deep Shadows Sourcebook for the 5th edition of Shadowrun, this particular book covers a variety of sins, confidence games and swindlers, Constantinople (formerly Istanbul) and a bit more about current events in the Sixth World.

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Review – Three Sorcerous Arts for D&D 5E

21 April, 2017

Three Sorcerous Arts: Three Sorcerous Origins for Firth Edition provides some excellent options for sorcerers in 5E and expands the range of choices for that class.  Everything seems well balanced and if you like playing sorcerer, or using them as rivals to the players, give this product a look.

Three Sorcerous Arts: Three Sorcerous Origins for Firth Edition for Firth Edition by Brandes Stoddard and published by Tribality Publishing is just that, three new Sorcerers’ origins (or bloodlines as they would have been called in some other sources) and some supporting magic items.  The layout is clear with thematic color photographs for illustrations.

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Thoughts on the Suicide Squad movie

12 January, 2017

Suicide SquadI do not get to movie theaters much anymore, so I waited for this to be available on DVD and finally got around to watching Suicide Squad.  I was a fan of the original comic thought I have not followed the series recently.  To my surprise, considering what I had heard about it, it was actually pretty entertaining.  The opening third is slow, laying out too much unnecessary background but once it gets to the action, it starts to come together.  While it is far from perfect (some of my concerns, I will discuss below) it much more than I was expecting and it has some surprisingly effective sequences.  If you like superhero or action movies, you will probably enjoy it.

More thoughts and Concerns (spoilers probably abound):

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Review – HARP Fantasy Loot

22 December, 2016

Loot!HARP Fantasy Loot is more than just lists of treasure, it has some good world building advice folded in and a very complete set of magic item creation rules.  It should be indispensable for a HARP GM and those of others systems can probably find a goodly amount of material as well but obviously the rule heavy parts would be of much less use.

HARP Fantasy Loot by Jonathan Cassie and published by Iron Crown Enterprises presents rules and advice for loot and treasure for the High Adventure Role Playing (HARP) system.  The layout is clean with sparse but good illustrations.  It begins with a short introduction and then moves into a look at what can be defined as loot beyond the obvious treasures, things such as information, items of sentimental value, trade goods and more are all potential loot.  This section provides useful advice and good things to keep in mind for a GM.

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Review – Kemononmimi: Moe Races for Dungeons & Dragons 5e

4 November, 2016

moe-thumbKemononmimi: Moe Races for Dungeons & Dragons 5e opens some interesting options for character race by opening seven races of animal spirit touched beings for use as characters.  While they certainly will not be to the taste of every player, or fit in every campaign, there are some good and useful ideas here that are worth taking a look at if animal-themed races have a place in your game world.

Kemononmimi: Moe Races for Dungeons & Dragons 5e by Wojciech Gruchala and Greg LaRose and published by Amora Game presents the seven new subraces of the Kemononmimi, animal spirits given human form to aid humanity.  The layout is clear with color artwork illustration for each of the different type of Kemononmimi.

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Review – Genies (5E)

22 September, 2016

geniesGenies for Fifth Edition is not, as one might expect from the title, a book of genie-type creatures (though it does include four genies of legend) but rather primarily a book about genies and their magic.  If you are thinking of including genies in your D&D Fifth edition game, this product, though short, will give you useful ideas and tools to build from.

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Review – Fursona 5E

31 August, 2016

Fursona5eFursona 5E provides a set of tools for incorporating anthropomorphic (human like) animals in a D&D (5e) campaign and it does a solid job of doing so, it is a little light on the campaign advice side but very strong mechanically.  If you are thinking of including anthropomorphic characters in your campaign, it is worth a look. Read the rest of this entry ?

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