Archive for the ‘Campaign Report’ Category

h1

Superheroes – Once upon a Time in 1967 – Issue 4 – When the Going gets Weird

21 September, 2020

Fox's Den, er, PenthouseIn the weeks following Issue 3:

Cover: Each of the characters in their own section, Vulpix on her penthouse balcony, Roboto arm wresting Sgt Steel, Horizon by a hospital bed, 808 poring over photographs of UFOs and Shadowfist talking with a shadowy figure on a rooftop.

Opening page:  Vulpix and her uncle looking over photos of the team and others superheroes spread out on a table, Mission: Impossible style.

Next page: Vulpix has approached her Uncle, who is the costumed le Renard Noir, to improve her training regime and to learn how to lead the team more effectively.  He agrees to work with her on such, including access to the family’s achieves of working with paranormals across the years and reminds Vulpix that her cousin, Jacque, stands ready to aid her as an assistant should she wish.  She demurs the offer of her cousin’s help, not feeling enough of a hero to take on the responsibility of a sidekick yet, but throws herself into training and study.  So a page of scenes of her doing physical training, reading books, watching films of past superteams and finally collapsing into bed.

Read the rest of this entry ?

h1

Shadowrun Campaign News for mid-2020 and a new Seattle Scream Prop (#67)

21 September, 2020

Urban fantasiesShadowrun continues to be played via the wonders of the proto-Matrix  (supported by Tyche’s Games our local game store).  It makes an adequate replacement for play around the table and we are playing about every three weeks rather than monthly, so there is that.

Still happily playing the Sixth World Edition of Shadowrun though have added add some minor house rules to match our play style.  Still need to work out a better way to represent gaining edge, around a table I can just toss a chip to the player, online, it is a bit trickier.  But that is a minor issue.  New players do not seem to have any problem picking up how the game works, though the multitudes of edge options is a little overwhelming.

To support that ongoing campaign, we have a new scream sheet: Seattle Scream 67, the corporate buyout is a indirect result related to one of adventures.

h1

Superheroes – Once upon a Time in 1967 – Issue 3, Part 2 – the Menace of Computo

13 August, 2020

"We are ready to go."Part two following directly from Part One:

Opening page of Part Two:  The cockpit of a B-52 somewhere above Alaska.  “We are go.  I hope this is just a drill.”

Next page: The team as steel plates slam down and seal off the building.  “You have forced me to accelerate my plans,” echos the voice of Computo through the room.

“What are you doing?”

“It is time for the age of the computer to begin, within fifteen minutes, a global nuclear war will begin and the age of humanity will end,” announces Computo.

Read the rest of this entry ?

h1

Superheroes – Once upon a Time in 1967 – Issue 3, Part 1 – Robots in the City

23 July, 2020

Following up from the second issue of the Freedom Five:

Cover:  A looming computer bank formed into a face, lights shining from its “eyes” pin our heroes.  “Can our heroes overcome the Menace of COMPUTO!”

Opening page:  Roboto getting punched by a bigger, meaner robot.   “Crash!  Bzzzzt!  Spark.”
Read the rest of this entry ?

h1

Superheroes – Once upon a Time in 1967 – Issue 2 – Robot Raid and Supernatural Spook

1 July, 2020

Following up from the first issue of the Freedom Five:

IBM HQ c. 1967Cover: Split cover with a robot tearing a hole in a wall on one side and a bat-winged man with burning green eyes on the other.  “Can our heroes overcome threats from super-science and magic!?”

Opening page:  Our heroes outside of IBM headquarters in Armonk, NY, where a huge hole has been torn in the side of the building.  “Well, we know the thief isn’t subtle,” says Shadowfist.
Read the rest of this entry ?

h1

PinkCat: Running in the Shade “Haunted Junkyard” (A different sort of SR campaign report)

6 June, 2020

To understand what is going on here, you had best read the first PinkCat: Running in the Shade post, but short summary, this is a campaign report for our Shadowrun campaign set in NorCal through the filter of a cartoon made by one of the team members.

Trash or treasure?Episode Forty Five: Haunted Junkyard

Guest Starring: Clawz, DoubleUp, Gimmick, and Tora.

Glitter asks the gang to find some special parts for a classic vehicle that she is working on restoring.  The only place that seems to have it is the S. Pektor’s Auto Wrecker out at the end of Really Not Spooky Road.  The main building looks like the mansion from the start of Scooby Doo with the junkyard behind.  Classic setup meeting with the owner leading to warning about the Ghost of the Junkyard.  They venture in to find the part, high jinks and chases ensure as the Ghost of the Junkyard tries to chase us away.  Finally, the ghost is caught using a Rube Goldburg-esque trap and he is revealed to be a former government agent who knew that a shipment of gold was hidden in the yard, somewhere, and needed to keep people away while he searched for it.  Yes, classic Scooby Doo homage.

What really happened:

Read the rest of this entry ?

h1

Shadowrun Campaign News for mid-2020 and two new Seattle Scream Props (#65 & 66)

1 June, 2020

Seattle UnderpassJust as my monthly Saturday learn to play / open campaign game of Shadowrun was getting back to an even keel, the Situation happened.  So, we have been trying some gaming via the wonders of the proto-Matrix  (supported by Tyche’s Games our local game store).   We have now played enough of  the Sixth World Edition of Shadowrun to add some minor house rules to match our play style.

To support that ongoing campaign, we have two new scream sheets: Seattle Scream 65, the missing mob informant was related to one of adventures (and is a nod to my casual friend, Sean Patrick Fannon) and Seattle Scream 66.

Photo “Underpass” by Allen McGregor is licensed under CC BY 2.0

h1

Superheroes – Once upon a Time in 1967 – Issue 1 – Crimes and Crashes

27 May, 2020

With the current situation, our regular gaming has gotten quite disrupted.  We have been moving things online via Discord and Roll20, Google Hangouts and such.  It is trickier playing online and I feel that much of the ease of role-playing is lost but it is better than nothing.

We did our character creation session about three months ago, so now the first issue of the Freedom Five:

Cover: The team in dramatic poses with a silhouette of the NYC skyline behind. “Introducing America’s newest heroes!” is emblazoned across the bottom.

Opening page: Vulpix and her uncle, le Renard Noir, are looking out over Central Park from the family’s penthouse.  “So, Vulpix, you need to get your new team organized.  Show people what they can do under your leadership.”  Luckily le Renard Noir cannot see Vulpix’ expression of pure panic.
Read the rest of this entry ?

h1

Of Souls and Seals – A Petrichor Campaign Report

23 March, 2020

Having fought demons and been rescued by Erishum, a guardian shedu, our heroes have agreed to explore the depths of the ziggurat temple and find out what is going on in the depths.  Erishum being too large to venture within.

The first expedition involves dealing with traps and robed humanoid creatures that are just shells of people animated by strange worm like beings.  It is a standard dungeon crawl but not much more.

When we return to play, its starts in media res in the lowest level of the ziggurat, everyone wounded with Elsbeth unconscious.  Pedr uses a healing potion to get Elsbeth back to her feet and sends her back up.  (Elsbeth’s player could not make it.)  They advance further down the tunnel and find a shattered door behind which is a looted and destroyed armory . . . except for a massive bronze reinforced maul surrounded by a circle of black ash.  Pedr finds fragments of black bone and a feather in the ash.  Lorrend just grabs the maul and adds it to his arsenal, mentioning that he had read about such a weapon belonging to a hero who slew demons back before the Sundering.

Pazuzu of famines and locustsThey continued down the corridor where it became hotter, dryer and brighter as it fell away into a bright orange desert-scape.  They discuss what to do and hear a voice from the other side commenting blackly upon their options.  They venture into the portal and find, just around the corner, a black tree filled with crows, one, the largest, has four eyes and has been the one talking with them.  Its name is Gon and it offers to guide them to the master of this realm.  They set out across the dusty wastes seeing occasional ruins of different styles of buildings in the distance before arriving at an impossibly tall tower made of brass and iron.  A cage is lowered on a long chain and they ride up, Pedr finding it disconcerting and vomits on the way up.  Arriving near the top they see an ogre like creature with small legs and massive arms operating the winch and then pulling the cage into a safe spot to disembark from.  From there, they moved deeper into the tower, which is hollow and on a platform suspended in the center, is a throne, upon which sits the demon lord, Pazuzu.

Read the rest of this entry ?

h1

Once Upon a Time in 1967 – What is Happening in Earth-H

18 March, 2020

Since we cannot meet to continue our Masks campaign at the moment, I thought I would put together some resources for the setting to share.  It is Fall as we begin the campaign and this is to present some context to the world around the young heroes.

Politics:

UN HQLyndon Baines Johnson (“LBJ’) is the President of the United States, following the assassination of John F Kennedy in 1963 and his victory in the 1964 election.  Hubert Humphrey is Vice President.  LBJ has tried to get more superheroes to back the US war effort in Vietnam with little success.

John Linsay is the Mayor of New York City, where are campaign is set, and who is still deciding if having New York City be the “Superhero capital of the US” is a good thing or not.

The Six-Day War in June sees Israel capture and occupy the Gaza Strip and the Sinai Peninsula from Egypt, the West Bank (including East Jerusalem) from Jordan, and the Golan Heights from Syria.

Anti-War Protests are increasingly common in major cities.  Race Riots, usually triggered by violent police actions, roll across the US causing great disruption and doubt. Read the rest of this entry ?

%d bloggers like this: