Archive for the ‘Campaign Report’ Category

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Superheroes – Once upon a Time in 1967 – Holiday Special – White Christmas

25 February, 2021

Winter in New York CitySeveral months after Issue 5:

Cover:  One corner of the 1967 Holiday Special featuring the Freedom Five shows the team waving with a Christmas tree in the background.

Opening page:  “It is Christmas time in New York”  Showing the team walking down Fifth Avenue in their secret identities.  “I like your festival of lights,” says Bob.

Shadowfist has been teaching 808 Mandarin Chinese so that he can work on the investigation in Chinatown and try to track down Miss Ood with some success and some frustration.  Vulpix continues her training, works with her uncle and the charities her family is associated with and continues avoiding her cousin.  While Roboto has been helping the Professor trying to work out what went wrong with the project to create Computo.   Horizon cautiously works to master his powers, as away from people as he can get in NYC, as he is still worried about accidentally causing destruction and injury.

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Shadowrun Campaign News for the start of 2021/2078 and a new Seattle Scream Prop (#69)

17 January, 2021

All kinds of Go-GangsWe are continuing to play Shadowrun via the wonders of the proto-Matrix  (supported by Tyche’s Games our local game store) but not as often or as long as our in-person sessions.  I deeply miss in person play and it looks like the odd of getting back to that are improving, day by day.

Here are the current state of the House Rules we are using for the 6th World Edition, they likely to be modified as we continue to play.

Our NorCal set campaign in still using 5th Ed rules, we have played another game which I hope to have written up shortly

Time for the first screamsheet of ’21/’78: Seattle Scream 69, the insect nest and go-gangs running rampant are after effects of various adventures.  Turns out the Spikes get violent when they feel they have been disrespected.

Notes: Photo from piqsels.com and is listed as being in the Pubic Domain.

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Superheroes – Once upon a Time in 1967 – Issue 5 – Gorilla Guerilla

14 January, 2021

Shortly following Issue 4:

Central Park in better daysCover: A group of heavily armed gorillas storming forward with our heroes giving ground.  “Can our heroes stop the onslaught of the savage simians?!”

Opening page:  “Deep in the heart of . . . Central Park?!”  It shows a very Kirby-esque glowing gate with ape silhouettes passing through.

808 and Shadowfist have been following up on the mystery of Miss Ood who definitely seems to operating out of China.  While Roboto has been, with the help of Diamond Industries, deflecting offers from the US Army to become an active service member but the Army is persistent.  Vulpix continues her training and avoiding her cousin.  Horizon starts to rebuild ties with his friends, cautiously as he is still afraid of his own powers.

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Shadowrun Campaign News and a new Seattle Scream Prop (#68)

9 November, 2020

Toxis waste, cleanup in progressShadowrun continues to be played via the wonders of the proto-Matrix  (supported by Tyche’s Games our local game store).  It makes an adequate replacement for play around the table but I look forward to being able to play live and in person again, someday.

Still working on house rules for the SR6WE but not quite ready to share what I have yet publicly, but soon.

Have managed a few games in our NorCal set campaign, still using 5th Ed rules, you can read about that here.

To support the ongoing campaign, we have a new scream sheet: Seattle Scream 68, the one regarding Aztechnology and illegal dumping is the aftermath of one of the games.  Hopefully it will prove of some use or inspiration for your games.

Notes: Photo Major toxic waste dump by HM Revenue & Customs used under a Creative Commons Attribution 2.0 Generic (CC BY 2.0) license.

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PinkCat: Running in the Shade “Haul Sixteen Tons” (A different sort of SR campaign report)

8 November, 2020

To understand what is going on here, you had best read the first PinkCat: Running in the Shade post, but short summary, this is a campaign report for our Shadowrun campaign set in NorCal through the filter of a cartoon made by one of the team members.

Episode Forty Six: Haul Sixteen Tons

Guest Starring: Clawz, DoubleUp, Gimmick, and Tora.

Among the treesPink and the crew are hired to help landscape one of their classmate’s places.  Only to find out that they are expected to plant trees, oh so many trees.  And that there is a group of angry golfers who do not want them planted.  A classic escalating cartoon conflict ensures, starting from comedic sabotage and ranging to all out war.  Finally ending with trees everywhere and both sides having a party together.

What really happened:

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Superheroes – Once upon a Time in 1967 – Issue 4 – When the Going gets Weird

21 September, 2020

Fox's Den, er, PenthouseIn the weeks following Issue 3:

Cover: Each of the characters in their own section, Vulpix on her penthouse balcony, Roboto arm wresting Lt. Steel, Horizon by a hospital bed, 808 poring over photographs of UFOs and Shadowfist talking with a shadowy figure on a rooftop.

Opening page:  Vulpix and her uncle looking over photos of the team and others superheroes spread out on a table, Mission: Impossible style.

Next page: Vulpix has approached her Uncle, who is the costumed le Renard Noir, to improve her training regime and to learn how to lead the team more effectively.  He agrees to work with her on such, including access to the family’s achieves of working with paranormals across the years and reminds Vulpix that her cousin, Jacque, stands ready to aid her as an assistant should she wish.  She demurs the offer of her cousin’s help, not feeling enough of a hero to take on the responsibility of a sidekick yet, but throws herself into training and study.  So a page of scenes of her doing physical training, reading books, watching films of past superteams and finally collapsing into bed.

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Shadowrun Campaign News for mid-2020 and a new Seattle Scream Prop (#67)

21 September, 2020

Urban fantasiesShadowrun continues to be played via the wonders of the proto-Matrix  (supported by Tyche’s Games our local game store).  It makes an adequate replacement for play around the table and we are playing about every three weeks rather than monthly, so there is that.

Still happily playing the Sixth World Edition of Shadowrun though have added add some minor house rules to match our play style.  Still need to work out a better way to represent gaining edge, around a table I can just toss a chip to the player, online, it is a bit trickier.  But that is a minor issue.  New players do not seem to have any problem picking up how the game works, though the multitudes of edge options is a little overwhelming.

To support that ongoing campaign, we have a new scream sheet: Seattle Scream 67, the corporate buyout is a indirect result related to one of adventures.

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Superheroes – Once upon a Time in 1967 – Issue 3, Part 2 – the Menace of Computo

13 August, 2020

"We are ready to go."Part two following directly from Part One:

Opening page of Part Two:  The cockpit of a B-52 somewhere above Alaska.  “We are go.  I hope this is just a drill.”

Next page: The team as steel plates slam down and seal off the building.  “You have forced me to accelerate my plans,” echos the voice of Computo through the room.

“What are you doing?”

“It is time for the age of the computer to begin, within fifteen minutes, a global nuclear war will begin and the age of humanity will end,” announces Computo.

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Superheroes – Once upon a Time in 1967 – Issue 3, Part 1 – Robots in the City

23 July, 2020

Following up from the second issue of the Freedom Five:

Cover:  A looming computer bank formed into a face, lights shining from its “eyes” pin our heroes.  “Can our heroes overcome the Menace of COMPUTO!”

Opening page:  Roboto getting punched by a bigger, meaner robot.   “Crash!  Bzzzzt!  Spark.”
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Superheroes – Once upon a Time in 1967 – Issue 2 – Robot Raid and Supernatural Spook

1 July, 2020

Following up from the first issue of the Freedom Five:

IBM HQ c. 1967Cover: Split cover with a robot tearing a hole in a wall on one side and a bat-winged man with burning green eyes on the other.  “Can our heroes overcome threats from super-science and magic!?”

Opening page:  Our heroes outside of IBM headquarters in Armonk, NY, where a huge hole has been torn in the side of the building.  “Well, we know the thief isn’t subtle,” says Shadowfist.
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