Posts Tagged ‘Masks’

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Superheroes – Once upon a Time in 1967 – Issue 4 – When the Going gets Weird

21 September, 2020

Fox's Den, er, PenthouseIn the weeks following Issue 3:

Cover: Each of the characters in their own section, Vulpix on her penthouse balcony, Roboto arm wresting Sgt Steel, Horizon by a hospital bed, 808 poring over photographs of UFOs and Shadowfist talking with a shadowy figure on a rooftop.

Opening page:  Vulpix and her uncle looking over photos of the team and others superheroes spread out on a table, Mission: Impossible style.

Next page: Vulpix has approached her Uncle, who is the costumed le Renard Noir, to improve her training regime and to learn how to lead the team more effectively.  He agrees to work with her on such, including access to the family’s achieves of working with paranormals across the years and reminds Vulpix that her cousin, Jacque, stands ready to aid her as an assistant should she wish.  She demurs the offer of her cousin’s help, not feeling enough of a hero to take on the responsibility of a sidekick yet, but throws herself into training and study.  So a page of scenes of her doing physical training, reading books, watching films of past superteams and finally collapsing into bed.

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Superheroes – Once upon a Time in 1967 – Issue 3, Part 2 – the Menace of Computo

13 August, 2020

"We are ready to go."Part two following directly from Part One:

Opening page of Part Two:  The cockpit of a B-52 somewhere above Alaska.  “We are go.  I hope this is just a drill.”

Next page: The team as steel plates slam down and seal off the building.  “You have forced me to accelerate my plans,” echos the voice of Computo through the room.

“What are you doing?”

“It is time for the age of the computer to begin, within fifteen minutes, a global nuclear war will begin and the age of humanity will end,” announces Computo.

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Superheroes – Once upon a Time in 1967 – Issue 3, Part 1 – Robots in the City

23 July, 2020

Following up from the second issue of the Freedom Five:

Cover:  A looming computer bank formed into a face, lights shining from its “eyes” pin our heroes.  “Can our heroes overcome the Menace of COMPUTO!”

Opening page:  Roboto getting punched by a bigger, meaner robot.   “Crash!  Bzzzzt!  Spark.”
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Superheroes – Once upon a Time in 1967 – Issue 2 – Robot Raid and Supernatural Spook

1 July, 2020

Following up from the first issue of the Freedom Five:

IBM HQ c. 1967Cover: Split cover with a robot tearing a hole in a wall on one side and a bat-winged man with burning green eyes on the other.  “Can our heroes overcome threats from super-science and magic!?”

Opening page:  Our heroes outside of IBM headquarters in Armonk, NY, where a huge hole has been torn in the side of the building.  “Well, we know the thief isn’t subtle,” says Shadowfist.
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Superheroes – Once upon a Time in 1967 – Issue 1 – Crimes and Crashes

27 May, 2020

With the current situation, our regular gaming has gotten quite disrupted.  We have been moving things online via Discord and Roll20, Google Hangouts and such.  It is trickier playing online and I feel that much of the ease of role-playing is lost but it is better than nothing.

We did our character creation session about three months ago, so now the first issue of the Freedom Five:

Cover: The team in dramatic poses with a silhouette of the NYC skyline behind. “Introducing America’s newest heroes!” is emblazoned across the bottom.

Opening page: Vulpix and her uncle, le Renard Noir, are looking out over Central Park from the family’s penthouse.  “So, Vulpix, you need to get your new team organized.  Show people what they can do under your leadership.”  Luckily le Renard Noir cannot see Vulpix’ expression of pure panic.
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Superheroes – Once upon a Time in 1967 – Getting Started

16 February, 2020

SuperheroineSo, we got together for our first session of Masks in the 1960s (see campaign outline here) unfortunately, we only got through character creation and not onto the first issue but soon.

Character creation for Masks is fairly involved, even more so than most Powered by the Apocalypse games, as it aims to tie the characters together as a coherent group who have already come together and defeated their first big bad.

Our heroes are: Read the rest of this entry ?

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