Posts Tagged ‘Magic’

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Quizzing Glass (A to Z Challenge, Q)

20 April, 2015

Quizzing Glass

The better to see you withThe quizzing glass is a monocle on a stick, popularized by the dandies in our world.  In the Sea of Stars, quizzing glasses (and monocles) are widely used for embedding vision-based magics into.  They were first popularized by the Empress in the second century of her rule when she undertook a tour of the entirety of her realm and used a variety quizzing glasses throughout.

While their popularity has waxed and waned over the years, the quizzing glass has never entirely vanished from the available fashion accessories for the wealthy and several have become heirlooms passed down through family lines.

One of the most common types is the:

Quizzing Glass of Aura Sight

Always made of the finest materials, the lens is of finely ground gemstone, usually with a gold frame, though the rod may be made of any of a variety of exotic and valuable materials.  The rod is decorated with finely engraved runes that can only be seen under close examination. Read the rest of this entry ?

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Portals (A to Z Challenge, P)

18 April, 2015

Portals

Will you pass through?Following the Sundering, the dragons ruthlessly attempted to close any permanent link between this world and another seeing them, reasonable, as potential invasion routes.  Stone circles, holy windows, gates to hell, all were forcible sealed often destroying them in the process.  Though there were so many that some, inevitably, escaped, a few were hidden before the dragons could chase them down, and some that require specific alignments of circumstance to open were either missed or ignored.  Some of the more ambitious dragons hid gates with the intention of using them to their advantage, not all survived to do so.

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Oracles (A to Z Challenge, O)

17 April, 2015

Oracles

Looking to the stars, looking to the future(In a general sense, not directly referring to the Pathfinder class.)

It is widely believed in the Sea of Stars that the future can be predicted, perhaps not precisely, but the general flow of events can be learned.  The most popular and effective means is astrology, reading the future in the patterns of the stars.  Almost every settlement that is at least the size of a town has its own astrologer, trying to untangle the threads of the future.  The skill and accuracy of the astrologers vary widely, but very few courts choose to go without having at least one.  The Draconic Houses rarely have obvious astrologers, unless one of the family chooses such a path, but almost certainly has one in a tower hidden somewhere writing predictions for them.

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Necrourgists (A to Z Challenge, N)

16 April, 2015

Necrourgists

(For an explanation of the term, visit this post)

Raw material for an enterprising necrourgistThose who specialize in the magic and manipulation of death are not that rare in the Sea of Stars but they are rarely very popular, it strikes most people as something that is best left alone (though some states encourage its use such the Dark Star Dominion or the High Kingdom of Laccini).  The Empress does not favor it as a path of magic but nor does she condemn it, leaving it as just one of the many route to magical power.

Necrourgy is a comparatively new field of open and accepted magical study, its study and use was suppressed  in the age of the gods leading to isolated practitioners and secretive organizations of necrourgists.  In the thousand years since the Sundering it has rose to be an accepted (if unpopular) part of the magical fields of study, the objections of the Sun Cult to such magic are tacitly ignored.

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Solstice Quest Item – Fern Flower

21 June, 2014

Solstice Night is a magical night, the shortest night of the year.  In the Northern arc of Eastern Europe, it is celebrated in various ways.

Across the region sacred or magical rituals are enacted, almost all linked with symbols of fertility (the maypole, the wreath) and  elements of water and fire.  In Belarus girls and boys bathe in lakes, in Sweden they dance around the Maypole, in Poland young maidens dressed in white float flower wreaths with candles – symbols of maidenhood – on the rivers.  If the wreath gets caught by a man, the girl will get married soon, while if it floats, she can hope to get married one day but not in the near future.  However, if it burns, sinks or gets caught in something, she will never marry.   Herbs gathered during this time and considered to be especially effective in combating illness, but none more so than the mythical fern flower.

The fern flower, which only flowers on this one night, and only the the deep forest, can only be found by the most dedicated or most pure or perhaps just the luckiest individuals . . . For the fern flower is potently magical, it brings one or more of the following:

  • Ability to understand animal speech.
  • Earthly riches.
  • Health.
  • Luck.

Of course, some say the flower is secretly guarded by evil spirits.   Others that any blessing gained from the fern flower will be balanced by a curse.  Though one that is pure of heart and only using the flower for noble ends will not be punished . . . right?

 

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New Spell – Arcanic Fire

16 November, 2012

Fire!“This time, I have something special for you,” smiled Volran Koth, Wizard of the Three Triangle Society to his opponent.

“Will it impress me?” sneered Rodan the Blue, of the Many-Colored League.

The other wizards, sorcerer and assorted students of the esoteric arts watched from around the dueling circle as the two wizards faced off.  Whispering discussions moving among them.

The first attack was to Volran as challenger.  “Well, it is colorful,” said Volran with a grin.  Then, with seven words and a gesture, Rodan was suddenly engulfed in yellow-orange flames.

Arcanic Flames
School evocation [fire]; Level Sor/Wiz 2; Domain Magic 2
Components V, S
Casting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Target One target
Duration Instantaneous
Saving Throw Fortitude half (and see below); Spell Resistance Yes

With a gesture and a word of seven twisted syllables, the target is engulfed in pale almost translucent flames.  If the target is not a spell caster, the effect end there with the target being dazzled for one round.

If the target is a spell caster, the flames feed on their magic, running from the spectrum from pale red (for a low level caster) to deep violet (for an archmage with all spells ready). Read the rest of this entry ?

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Elementals, in general and in the Sea of Stars

28 May, 2012

I had mention in an early post that the elemental realms (elemental plane in D&D terms) still interacted with the Sea of Stars, but I have decided this is not longer so as there are no elemental realms anymore.  Not as it “they have been destroy” but rather, that they never existed.

Elementals All

Elements

Reading James Maliszewski‘s It’s Elementary article reminded me about the origin of elementals in D&D and that the elemental planes were a later addition to the D&D cosmology which may have some literary antecedence in Moorcock’s works but I am not sure.

In retrospect, the elemental realms is a concept that is not needed for the Sea of Stars as the realms beyond simply do not play a major role in that setting.  In the Sea of Stars, an elemental is the awakening of the essence of that element, a spark of life and intelligence, but rarely full sentience, imparted to an element.  So, the elements are not summoned, only the animating spark.

Therefore, to create an elemental you need:

  • Magic to create or summon the animating spark.
  • The element you are awakening.  The larger the elemental you wish to awaken, the more of the element you need.

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