Archive for October 14th, 2011


Magic Items as Plot Devices

14 October, 2011

With the Sword of Amaros in my hand at last, I shall restore the Kingdom of Amaros to its era of glory!

Inspired by the October 2011 Blog Carnival: Making The Loot Part Of The Plot.  I will be talking about working magic items into a game as plot devices.  This can be done in a variety of ways:

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