Posts Tagged ‘Playtest’

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Rogue Island playtest 2 completed! Another step towards the Kickstarter

13 March, 2014

So, I am going to have a free short introductory adventure (titled Rogue Island) to introduce people to the Sea of Stars for my campaign setting kickstarter, but figured that it needed to be playtested.  So, I have run it for both of my regular groups and, as expected, they approached it totally differently, but both groups managed to avoid the potentially most dangerous encounter via negotiation, which pleased me.

Still needs a bit of polishing, a proper introduction and some maps (my bane!) but things are moving forward, slowly, but still moving.

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