Posts Tagged ‘Chimeric’

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New Monster – StagWolf (for D&D 5E)

12 July, 2020

Oh, it is just some deer.  Wait!  There is something wrong.  Look at that muzzle and tail.  Oh no.  Run!  Just run!  Stagwolves!

Stags! Or StagWolves?StagWolf
Medium monstrosity (chimeric), unaligned

Armor Class 13

Hit Points 54 (8d8+16)

Speed Walk 55ft.

STR 17 (+ 3) DEX 17 (+ 3) CON 15 (+2) INT 6 ( -2) WIS 14 (+ 2) CHA 12 ( +1)

Saving Throws Dex + 5, Con + 5,  Wis + 4

Skills Perception +4, Stealth +5

Senses darkvision 60 ft., passive Perception 15

Challenge 3 (700 XP)

Appear Harmless: A casual glance will perceive the stagwolf as just a simple stag. A Will save (DC 12) will dispel the harmless guise.

Farm Animals are Fabulous.  The stagwolf prefers to dine on domesticated animals, especially sheep and cattle, gaining advantage on any roll to pursue or find them. Read the rest of this entry ?

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New Monster – Great Alotian Wagon Eater

16 January, 2020

Is this the lair of a GAWE?Voddick knelt down at the road edge and picked up some splinters of wood and a fragment of metal. “I fear we are not going to find those lost wagons, my friend.”

“Why? Has someone beaten us to them?” Gollaon asked scanning the horizon from horseback.

“No, worse, much worse,” said Voddick shaking his head. “A wagon eater.”

“A wagon eater? Are you joking?”

“Not in the least,” said Voddick. “They are much feared by the Dwarven Clans. They are secretive creatures that rarely emerge from their lairs except to consume abandoned wagons.”

‘How . . . bizarre.”

Great Alotian Wagon Eater
Large monstrosity (chimeric), unaligned Read the rest of this entry ?

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Chimeric Monster Subtype for D&D 5E

15 January, 2020

The original ChimeraWhile D&D 5E is not as much into finely classifying and subclassifying all its monster by type and subtype, chimeric monsters are an important group in the Sea of Stars so I wanted to give them a set of special abilities tied to their nature as well.

Chimeric [Subtype]

A chimeric being is a hybrid creature made from blending together aspects of other creatures.  Some are created by alchemical and magical experiments, other emerge spontaneously from unknown sources.

•    Final Form– For whatever reason, the chimeric being’s form is the end and final result of many changes and it has no wish to change again, it gains a advantage on any saving throw to resist any attempt to further change or weaken its form (including but not limited to polymorph).
•    Hybrid Health– A chimeric creature is full of surprising vigor, gaining a advantage on saving throws against disease and poisons.
•    Obsession with a Food– Each chimeric creature has a particular food that it desires above all others.  A chimeric being will go out of its way to obtain such.  A trainer who has access to such food may gain a advantage on their Charisma (Animal Handling) rolls when training a captive chimeric beast.

Notes: Obviously this subtype would be applicable to chimera, hippogriff, owlbear and such monsters.

Chimeric creatures created for this design journal (for Pathfinder) include: Cobra-Cat, MothLion, StagWolf and Sting Squirrel.

Original Pathfinder version can be found here.

Image Chimera. Apulian red-figure dish, ca. 350-340 BC. owned by the Louvre, photo by Jastrow found on Wikimedia Commons and is in the Public Domain.

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A to Z – Cobra Cat

3 April, 2018
White Cat

One of these and . . .

A long-bodied cat with a longish muzzle. It weaves it way through the legs of a chair and eyes you quizzically.

Cobra-Cat CR 1
XP 400

N Tiny magical beast (chimeric)
Init +7; Senses low-light vision, scent; Perception +5

DEFENSE
AC 16, touch 15, flat-footed 13 (+3 Dex, +1 Natural, +2 size)
hp 11 (2d10)
Fort +3, Ref +6, Will +1

Cobra

. . . and one of these.

OFFENSE
Speed 30 ft., climb 20 ft.
Melee 2 claws +7 (1d3–2), bite +7 (1d6–2/ x3 + poison)
Space 2-1/2 ft.; Reach 0 ft.
Defensive Abilities Immune to consumed toxins

STATISTICS
Str 6, Dex 17, Con 11, Int 3, Wis 12, Cha 7
Base Atk +2; CMB -1; CMD 11 (15 vs. trip)
Feats Improved Initiative [B], Weapon Finesse
Skills Acrobatics +7, Climb +7, Perception +5, Stealth +15; Racial Modifiers +4 Climb, +4 Stealth
SQ Familiar, Pleased by Poison

SPECIAL ABILITIES
Familiar (Su) The master of a cobra-cat familiar gains a +1 bonus on Initiative checks and a +4 bonus to saves against consumed toxins.

Immune to consumed toxin (Su) Anything poisonous or toxic consumed by the cobra-cat is ingested with no ill-effect. If the poison consumed has a higher DC than the cobra-cat’s poison, the cobra cat gains a +1 bonus to its poison DC for 24-hours.

Pleased by Poison (Ex) The cobra-car will consume poisons and poisoned food preferentially, gaining a +4 bonus to perception checks to notice such.

Poison (Ex)
Bite—injury; save Fort DC 11; frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save.

The origin of the cobra-cat is unknown but they have become very popular as pets for nobles.

While primarily mammalian, the cobra-cat lays eyes from which its kittens hatch and are nursed by the mother cobra-cat.

For D&D 5E:

Description as above. Read the rest of this entry ?

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New Monster – MothLion

12 November, 2010

 

Moth

You would not think such a large creature could be so quiet.  The beating of its wings seem like nothing but the echos of a distant breeze, it footfalls are light as snowfall.  But once you see its fearsome visage, you know it is no gentle creature but a deadly hunter.

MothLion                                               CR 5 (1,600 XP)
N large magical beast (chimeric)
Read the rest of this entry ?

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Chimeric Monster Subtype

8 November, 2010

Chimera of Arezzo, Etruscan bronze statue Chimeric [Subtype]

A chimeric being is a hybrid creature made from blending together aspects of other creatures.  Some are created by sorcerous experiments, other emerge spontaneously from unknown sources.

•    Final Form– For whatever reason, the chimeric being’s form is the end and final result of many changes and it has no wish to change again, it gains a +4 racial bonus to resist any attempt to further change or weaken its form (including but not limited to polymorph).
•    Hybrid Health– A chimeric creature is full of surprising vigor, gaining a +2 racial bonus to resist disease and poisons and heals at twice the rate of a normal creature.
•    Obsession with a Food– Each chimeric creature has a particular food that it desires above all others.  A chimeric being will go out of its way to obtain such.  A trainer who has access to such food may gain a +2 bonus on their Animal Handling checks when training a captive chimeric beast.

Notes: Since I am having fun playing with chimeric monsters, I thought that they needed their own subtype.  Obviously this would be applicable to chimera, hippogriff, owlbear and such monsters.

Chimeric creatures created for this design journal include: Cobra-Cat, MothLion, StagWolf and Sting Squirrel.

I have redone theChimeric subtype for D&D 5E here.

Photo Etruscan bronze statue depicting the legendary monster. It was originally part of a group with Bellerophon and Pegasus. On the right leg is engraved the dedicatory inscription to Tinia, held by the National Archaeologic Museum, Florence, found on Wikimedia Commons, taken by Sailko and licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.

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New Monster – StagWolf

25 October, 2010

Oh, it is just some deer.  Wait!  There is something wrong.  Look at that muzzle and tail.  Oh no.  Run!  Just run!  Stagwolves!

StagWolf                                               CR 3 (800 XP)
Read the rest of this entry ?

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New Monster – Sting Squirrel

7 May, 2010

I was walking across the north campus of the University of Georgia this morning and saw a squirrel and thought, what if it had a stinger in the tail . . .

Sting Squirrel
Oh, its just a squirrel.  Maybe a bit large for a squirrel.  Wait?  Does it?  It does!  It has two pairs of fore limbs!  Are those mandibles?  And a sting in the tail!  Run!  Run!!  Ru . . .

Read the rest of this entry ?

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