New Monster – Rose Assassin

28 October, 2021

Beware the thornsThese creatures are created for a singular purpose, to kill, drawing upon fae magic and the ties of blood to create an animated plant that seeks to slay a particulat target.

A child-size being of vaguely humanoid form made of intertwined strands of thorny vines, its head a mass of flower petals.

Rose Assassin
Small fae plant, evil

Armor Class 16

Hit Points 54 (8d6+24)

Speed Walk 35 ft., Climb 20 ft

STR 9 (-1) DEX 20 (+ 5) CON 16 (+3) INT 6 (-2) WIS 14 (+ 2) CHA 13 ( +1)

Saving Throws Str +1, Dex +7, Wis +4

Skills Acrobatics +7, Perception +4, Stealth +7

Damage Resistances bludgeoning, necrotic, piercing, poison, psychic, thunder

Damage Immunities its own poison

Senses darkvision 60 ft., passive Perception 14

Challenge 5 (1,100 XP)

Assassinate.  During an encounter, the Rose Assassin has advantage on attack rolls against any creature that has not yet taken a turn. Any hit the Rose Assassin scores against a surprised creature is a critical hit.

Foliage Friend: The Rose Assassin blends and melds with any natural plants, never suffering from difficult terrain imposed by such, gaining advantage on Dexterity (Stealth) check in such terrain and gaining advantage against magic or effects (such as entangle) that attempts to use plants against.

I am for You.  The Rose Assassin knows its target on a innate level and gains advantage on any roll to locate or track its target.  Onces its target is slain, it immediately dies and dessicates down to petals and leaves within seconds.

Sneak Attack. Once a round, the Rose Assassin deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the Rose Assassin that is not incapacitated and the Rose Assassin does not have disadvantage on the attack roll.

Trail of Thorns. When it chooses, a Rose Assassin may leave behind vicious thorns, this is a five-foot wide (unless it doubles back) area behind it that functions as a spike growth spell for 1d4+1 minutes after it has passed.

Mulitattack. The Rose Assassin makes two attacks, mixing thrown and close thorns as needed.

Close Thorn. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6+5) piercing damage and the target must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

Thrown Thorn. Missile Weapon Attack: +7 to hit,, range 20/60 ft., one target. Hit: 7 (1d4+5) piercing damage and the target must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

Grown from clipping taken from a fae rose bush, they must be raised on a mixture of blood, including at least a drop from their target and a drop a day from their gardener, and other exotic earths and fertilizers.  Given as a gift, the Rose Assassin sprouts from the bush, performs its task and withers away to dried leaves.

Before Combat: Rose Assassins are creatures of cunning and viciousness, they will wait until the victim is alone and helpless before striking if possible.

During Combat: The Rose Assassin only wants to kill its given target, all others are mearly obstacles to that end, crippling them is fine as long as it keeps them from its task.  It will often move more than needed to spread its trail of thorns to discourage pursue and interferrance.

Morale: Rose Assassins only care about their task of killing their target and are willing to trade their life to do so, but they are not stupid (if not brilliant, cunning rather than clever) and will avoid obvious traps and look for other routes.  Its ability to climb and acrobatic skill is not always expected by those defending against it.

Notes: A request was made for a plant monster, so here you go, one plant monster (with ties to the fae).  Also an explination why villains always seem to have green houses . . .  I will try and do a Pathfinder version up at some point.

Used properly, especially in a place such as a garden at night, this could make a very effective horror monster, so consider it my contribution to this month’s RPG Blog Carnival – Horror hosted by The Other Side blog.

Image edited from The Lover and the rose from BL Harley 4425, f. 184v by Guillaume de Lorris and Jean de Meun – The British Library, United Kingdom – Public Domain.

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