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Tuesday Magic Item – Bellona’s Torch

8 June, 2021

Sword of Bellona in action“How are we again opposing tyrants?” asked Voddick, back to the wall as he recocked his crossbow.

“There does seem to be a particularly large crop of them lately,” agreed Gollaon releasing an arrow and ducking back.

“It would be a much happier world if people would just let each other alone.”

“Agreed but then there would be less need for people like us.”

“Might that be for the best?” asked Voddick slotting a bolt into his crossbow.

Bellona’s Torch

These swords are harsh weapons of war, their blades blackened by flame and the the grips discolored from use.  Its balance is excellent and the blade stays sharp even after hard use.  They usually are marked with the helmet or torch of Bellona.

They are +1 flaming burst swords that when used to start a fire, always does maximum fire damage.

Once per day, the wielder may cloak themselves in the the bloodlust of Bellona, gaining the effect of a rage spell (+2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC) for the duration of a combat.  All allies within 30′ gain the “benefits” of this bloodlust, whether they want it on not.

Once engaged in combat, the wielder must make a Will save (DC 15) to leave combat (the bloodlust bonus to Will saves does not apply) for any reason, with a +2 bonus if they are at at half or fewer hit points.

Aura moderate enchantment and evocation; CL 7th
Slot none; Price 28,500 + cost of the sword; Weight by sword
Construction Requirements
Craft Wondrous Item, fireball, rage; Cost 14,250 + cost of the sword

For D&D 5E:

Weapon (any sword), rare (requires attunement)

First paragraph as above.

You have a  +1 bonus to damage rolls made with this magic weapon and you can use a bonus action to call upon Bellona’s anger, causing flames to erupt from the blade.  These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet.  While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits (and maximum damage to an inanimate object the wielder wishes to set afire). The flames last until you until you drop or sheathe the sword.

The wielder may, as a bonus action, cloak themselves in the the bloodlust of Bellona when you make your first attack on your turn, you must attack recklessly which gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn, additional you gain 1d8 + your level in temporary hit points.  This bloodlust last for the duration of a combat.  All allies within 30′ gain the “benefits” of this bloodlust, whether they want it on not.  Once use, this ability cannot be called upon again until the wielder has had a long rest.

Once engaged in combat, the wielder must make a Wisdom save (DC 13) to leave combat for any reason, with advantage if they are at at half or fewer hit points.

Notes: Bellona is one of those under-appreciated Roman goddesses in the modern era.  You can see other Bellona inspired items here.

Photo Bellona statue by Georg Kolbe, found on Wikimedia Commons (Germany) and ist unter der Creative-Commons-Lizenz „Namensnennung – Weitergabe unter gleichen Bedingungen 3.0 nicht portiert“ lizenziert.

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