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Tuesday Magic Item – Amulet of Mind Tricks

4 May, 2021

From far away and a distant time“Our new charge seem more more confident after acquiring that old amulet,” said Voddick before taking a sip of ale.

“Agreed,” said Gollaon.  He paused to dip some bread in his wine.  “Did you say odd or old?  Because it is both.”

“Old, but you are correct.  That iconography on it seems . . . very out of place.”

Gollaon looked back to see if he could get a better look, but no luck.  “I think it is something old or modeled on something old.  I have seen similar symbols on ancient ruins.”

Voddick nodded.  “We should try to learn more about it before it get our charge, or us, into trouble.”

Amulet of Mind Tricks

These amulets are old or, at least, give the impression of vast antiquity and being from a distant land.  They are always decorated with runes and symbols usually around a central design, usually made of brass decorated with gold or silver, occasional a crystal is inset, but this is not universal.

The amulet sits comfortably when worn, instilling the wearer with a quiet self-confidence.  This manifests as a +3 morale bonus to saves against confusion and fear effects.

The wearer can also access these abilities, one at a time, up to their Charisma modifier (minimum 1) plus once per four levels per day:

  • Mage Hand.
  • +4 competence bonus on Bluff, Diplomacy or Disguise rolls against average people for one minute.
  • Resistance.

There are rumors that using to powers of the amulet for evil ends will lead to some sort of spiritual corruption.

Aura moderate abjuration and enchantment; CL 7th
Slot neck; Price 2,500; Weight
Construction Requirements
Craft Wondrous Item, eagle’s splendor, mage hand, resistance; Cost 1,250

For D&D 5E:

Wondrous item (amulet), uncommon

First paragraph as above.

The amulet sits comfortably when worn, instilling the wearer with a quiet self-confidence.  This manifests as advantage on saving throws against confusion and fear effects.

The wearer can also access these abilities, one at a time, up to their Charisma modifier (minimum 1) plus proficiency bonus, once used, it requires a long rest to access them again:

  • Mage Hand.
  • Advantage on Charisma (deception or persuasion) rolls or rolls for a successful disguise against average people for one minute.
  • Resistance.

There are rumors that using to powers of the amulet for evil ends will lead to some sort of spiritual corruption.

Notes: Something for May the Fourth, but also the sort of item that the fae would seed the world with, trying to encourage people to be more adventurous.

As it will come up, what is “average” in this context?  In movie terms, it is unnamed characters (“guards by gate”, “kitchen staff”) rather than the named opposition  (Lady Konradin Black), who will see right through the minor magics of this item.

Photo “File:HCM 152 Archer-Butler Luck Stone (cropped).jpg” by the creator of this piece is unknown is marked with CC0 1.0

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