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Tuesday Magic Item – Sling Snake

12 May, 2020

Snake not sling“Not that I have anything against anyone keeping snakes for pets,” said Gollaon quietly.

“But many snakes for pets is a bit disturbing,” agreed Voddick, sipping at his beer and watching the people.

Gollaon shooed one away with their boot.  “I . . . am not a person who likes snakes as a general rule.”

“Well, we must at least pretend while we are here, it would not do to insult our hosts.”

“Indeed not and they seem to have done well by them.”

Sling Snake

These snakes are specially bred and fed a diet of magical treated food buy the Fae, they gain the ability to flatten themselves and they become docile in the hands of a bonded owner.

Once bonded to an owner, it can act as a +1 sling and with the extra impetus imparted by the living snake, it gains an additional +1 to attack and damage against targets within 30′.  It also readies itself without taking an action.

After a sling stone or bullet is cast by the sling snake, the snake may bite someone 5′ away, for1d4 piercing damage plus venom (injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save).  The first time it is used against a target unaware of this ability, the attack gains an additional +3 bonus to attack.

The snake (treat as snake venomous) still needs to eat and if not feed may go hunting on its own.

Aura moderate transmutation; CL 7th
Slot none; Price 9,500; Weight 2 lbs
Construction Requirements
Craft Magic Arms and Armor, detect thoughts, polymorph; Cost 4,750

For D&D 5E:

Magic weapon (sling), rare (requires attunement)

First paragraph as above.

Once bonded to an owner, it can act as a magical sling with a +1 bonus to attack rolls and damage roll and with the extra impetus imparted by the living snake, it gains an additional +1 to attack and damage rolls against targets within 30′.  It also readies itself without taking an action.

After a sling stone or bullet is cast by the sling snake, the snake may bite someone 5′ away, for1d4 piercing plus target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.).  The first time it is used against a target unaware of this ability, the attacker gains advantage on thr attack roll.

The snake (treat as a poisonous snake but with 6d4 hit dice) still needs to eat and if not feed may go hunting on its own.

Notes: Just an idea that came tome, mixing fae magic and my love of slings.

Image Brown viper with Arum lily, 1731 from the Wellcome Collection, used under Attribution 4.0 International (CC BY 4.0).

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