So, we got together for our first session of Masks in the 1960s (see campaign outline here) unfortunately, we only got through character creation and not onto the first issue but soon.
Character creation for Masks is fairly involved, even more so than most Powered by the Apocalypse games, as it aims to tie the characters together as a coherent group who have already come together and defeated their first big bad.
Our heroes are: Read the rest of this entry ?