Archive for February 6th, 2020

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Heroes Inc – Special Issue: Our Government at Work

6 February, 2020

Heroes Incorporated, Special Issue (1): Heroes Incorporated: Our Government at Work.

Appearing in this issue: Playboy, Kid Comic, Plasma-Man and Lt. Steele. Cameo by: Captain Liberty.

Honest Abe ApprovedIn this issue, our Heroes explain about how the United States Government works, using the Superhero Samaritan Act (SuSA) sponsored by Senator Goldwater in early 1964 as an example of how laws are passed. The team also testifies before the Senate on matters regarding the threat poised to the United States and Earth as a whole by aliens such as the Consolidation.

While in D.C.: The team visits the sights (the Library of Congress, the Lincoln Memorial, usw). Billy sneaks out and buys soul music. Lt. Steele converses with William S. Burroughs. Jack discusses comparative economic systems with a lovely Soviet aide. Plasma-man and his girlfriend share some time alone.

Sideways back to to Summaries of Issues 12 to 15!

Back to Heroes Inc Roll Call.

Notes: In the classic idea of superheroes doing PSAs.  I cannot recall how this came into being, we must have just drifted into discussion about government policy in a superheroes world and this was the end result.  Unfortunately, we never managed any more of these.  See also I’m just a bill.

Photos: “Abraham Lincoln Memorial” by LunchboxLarry is licensed under CC BY 2.0.

 

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Heroes Inc – Annual 0 [Zero]

6 February, 2020

Heroes Incorporated, Annual 0 (August 2000)

Notes from the time: We are currently playing through the Heroes Incorporated Annual 0 (Zero). This actually requires a bit of background, although the game is set in 1964 but Annual Zero was published in 2000 as part of a retrospective of Heroes Inc. Annual Zero incorporates pieces of ‘future history’ in it.

The story arc will run through three or four adventure, as I am not sure exactly how I want to wrap it up, of which we have done two. This arc was sparked by two ideas: 1) that the first adventure of 2000 should be a time travel adventure and 2) Jack’s hatred of Nazis.

Appearing in this issue: Playboy, The Human JackRabbit, PlasmaMan, and Lt. Steele.

Prolog: USAAC base, The Southern Coast of England, 1944

p-%! Mustang similar to the one flown by Jack Diamond, Junior AceJack Diamond, the Junior Ace is about to climb aboard his customized P-51 Mustang, the Torch of Liberty, to escort a bomber raid over the Netherlands. Out of the shadows of the plane steps an older woman with a cloth across her eyes, “As you reach the Dutch coast, look high to two o’clock.” With that said she turns to leave. “Thank you . . .” Jack begins to say as he realizes that she has vanished into thin air.

As Jack’s plane passes onto land again as he comes off the Channel, he remembers the woman’s words and looks up. Just spotting a German squadron hiding the clouds before they attack. With that moment of warning Jack is able to save himself and his fellow escorts. Read the rest of this entry ?

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