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Tuesday Magic Item – Briand’s Chain of Peace

24 July, 2018

Official Chain“Although it spells the end of employment, I am glad to see this war ending,” said Voddick, watching the signing ceremony.

“I agree,” said Gollaon before taking a bite of apple.

“Where next for us?”

“Perhaps we can get work escorting some of the envoys home?  Some of them seem unconvinced that the peace will hold.”

‘Good thought.”

Briand’s Chain of Peace

These chains are usually ornate symbols of status but occasion are relative plain, only bearing a seal of authority on the chain.  Depending on the tradition of the makers, they may be necklaces or belts, in either case, they must be prominently displayed to function.

The wearer is constantly protected by a Sanctuary effect (DC 18), that will not reactivate for eight hours if the effect is broken by a violent action on behalf of the wearer.  Further they gain a +4 competence bonus to Diplomacy check, as long as they are not advocating for war or violence, and to resist any incitement (mundane or magical) to violence.

Anyone attempting violence within 60′ of the wearer suffers a -1 penalty to Initiative, attack and damage rolls as the chain seeks to suppress such action.  If the wearer initiates violence this effect is negated and they suffer twice this penalty for the next 1d6 days.

Lastly, once a week, the wearer may bind all who agree to a non-coerced peace treaty as though using a geas/quest.

Aura strong abjuration; CL 13th
Slot belt or neck; Price 35,000; Weight 2 lbs
Construction Requirements
Craft Wondrous Items, prayer, quest, sanctuary; Cost 17,500

For D&D 5E:

Wondrous items (belt or necklace), very rare (requires attunement)

First paragraph as above.

The wearer is constantly protected by a Sanctuary effect (DC 15), if the effect is broken by a violent action on behalf of the wearer it will not reactivate until the wearer takes a long rest.  Further they gain advantage to all Charisma (Persuasion) rolls, as long as they are not advocating for war or violence, and to resist any incitement (mundane or magical) to violence.

Anyone attempting violence within 60′ of the wearer the target must roll a d4 and subtract the number rolled from their first attack roll each as the chain seeks to suppress such action.  If the wearer initiates violence this effect is negated and they suffer disadvanatge on all attacks for the next 1d6 days.

Lastly, once a week, the wearer may bind all who agree to a non-coerced peace treaty as though using a geas cast using a 9th level spell slot (giving an unlimited duration).

Notes: Inspired by the ill-fated Kellogg-Briand Pact to outlaw war which came into effect on this day in 1929 with the best of intentions.  But certainly useful to anyone who wishes to be a peacemaker.

Photo from National Library of Ireland on The Commons @ Flickr Commons and is not subject to any known copyright (and found on Wikimedia Commons).

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