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Tuesday Magic Item – Citizenship Shield

4 July, 2017

Defend your people

Voddick checked his bolts and closed their case.  “Well, I am glad they are enthusiastic, though I would prefer that they were better trained,” he said surveying the gathered militia with their mismatched weapons and armor.

“At least they have kept to a unified choice of colors and the shields are in good shape,” answered Gollaon.  “Though I would have liked another week or two of drills and weapon practice.”

“Very rude of the raiders not to be sporting about all this.”

“Indeed, we shall have to let them know how we feel about their lack of manners.”

Citizenship Shield

These shields are solid and well made, decorated with the symbols of the community they are made for.  Often each civic bearer has painted their name on the inside as if to emphasize the continuity of the defense of the citizens.

The Citizenship Shield is a +1 heavy shield, but it becomes a +2 heavy shield when the bearer is standing with twenty or more other citizens of the community represented on the shield.  The bearer gains twice this bonus as a morale bonus to saves against fear and if the bearer makes their save against fear, all allies within 30′ gain the same bonus to their save against fear.

Once a day, if directly defending the community to which the shield is bound, the first time the bearer drops below half of their full hit points, it will heal the bearer for 1d8+5 hit points.

Aura moderate abjuration; CL 7th
Slot shield; Price 7,157; Weight 15 lbs
Construction Requirements
Craft Magic Arms and Armor, heroism; Cost 3,500 + 157 for the shield

For D&D 5E:

Armor (shield), uncommon (requires attunement)

First paragraph as above.

While bearing a Citizenship Shield you have a +1 bonus to AC , this bonus is in addition to the shield’s normal bonus to AC, this bonus becomes +2 when the bearer is standing with twenty or more other citizens of the community represented on the shield.  The bearer gains advantage to saves against fear and if the bearer makes their save against fear, all allies within 30′ also gain advantage on their save against fear.

If directly defending the community to which the shield is bound, the first time the bearer drops below half of their full hit points, it will heal the bearer for 1d8+5 hit points.  This ability resets after the bearer has has a long rest.

Notes: A little bit of patriotism for the Fourth of July.

Image “Hungarian-Style Shield” by Eastern European via The Metropolitan Museum of Art is licensed under CC0 1.0

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