
New Magic Item – Scorpion Stone (for Pathfinder and D&D5)
16 October, 2016Gollaon ducked behind the battlement just in time; the sling bullet whizzed over his head to crack against the far wall. Gollaon started to reach down to pick it up.
“Leave it!” stated Voddick. “I have seen stones like that before. They sting with venom, nasty things.”
Golloan kicked it into a corner. “Vicious.”
Further down the wall, a soldier yelped and dropped the stone he just picked up.
“Guess I should pass on the warning,” grumbled Voddick.
Scorpion Stone
These bullets, usually made of lead but occasionally of fired clay, are marked with a venomous creature usually a scorpion. They should not be handled with bare flesh as they will sting anyone who does so.
A Scorpion Stone is a sling bullet with a +3 bonus to attack rolls that inflict normal damage for a sing bullet plus 2d6 poison damage, Fortitude save (DC 14) for half. If the Fortitude save is failed by 5 or more, the victim is also sickened for a number of rounds equal to half the amount they failed the save by (round down).
Touching the Scorpion Stone with bare flesh causes one point of poison damage, this ability fades 1d3 minutes after it is used as a bullet, but if it is shot or hurled against a target during that time, the target takes an additional point of poison damage as well.
Each Scorpion Stone is good for one attack after which its magic quickly bleeds away.
Aura moderate necrourgy; CL 7h
Slot none; Price 327; Weight .2 lbs
Construction Requirements
Craft Magic Arms and Armor, poison or summon monster IV; Cost 160 +7 for the bullet
For D&D5:
Weapon (sling bullet), rare
First paragraph as above.
A Scorpion Stone is a sling bullet with a +3 bonus to attack rolls that inflict normal damage for a sing bullet plus 2d6 poison damage, Constitution save (DC 12) for half. If the Fortitude save is failed by 5 or more, the victim is also poisoned for a number of rounds equal to half the amount they failed the save by (round down), they made end the effect early with a Constitution save at the end of each round.
Touching the Scorpion Stone with bare flesh causes one point of poison damage, this ability fades 1d3 minutes after it is used as a bullet, but if it is shot or hurled against a target during that time, the target takes an additional point of poison damage as well.
Each Scorpion Stone is good for one attack after which its magic quickly bleeds away.
Notes: I was updating my earlier post on magical sling bullets and found this great picture of a sling bullet with a scorpion on it and I knew it needed to be a magic item.
Photo by Peter van der Sluijs found on Wikimedia Commons and used the Creative Commons Attribution-Share Alike 3.0 Unported, 2.5 Generic, 2.0 Generic and 1.0 Generic license.
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