Tuesday Magic Item – Homeward Compass13 October, 2015
Voddick rapped the compass against the table. “I think it is broken.”
“Let me see,” said Gollaon extending his hand. He took a close look at the decorated compass. “That is because it has lost its bearing. The previous owner must be dead.”
“This sort of compass are magicked to point toward the owner’s home,” explained Gollaon, handing it back.
“Why doesn’t it work for me then?” Voddick asked, watching the lazily spinning needle.
“Because we don’t have a home.”
These rugged compasses are usually decorated with an inscription and often a scene of the original owner’s house or home city. Almost always made of bronze or brass exterior, sometime covered in leather, they are extremely hard wearing.
The compass always points back to the home of the owner, so they can always find their way back, and by watching the needle the owner can get a rough guess (in 50 mile / 80km increments) how far away they are. For the owner, it provides a +1 morale bonus to saves against fear, and to survival and navigation-based skill checks (the navigation bonus is increased +3 for plotting a course home). Additionally, once a day they can reroll a failed save or skill check and take the better of the two rolls.
Aura moderate divination; CL 7th
Slot none; Price 1,500; Weight –
Craft Wondrous Items, heroism, locate creature; Cost 750
Notes: A useful but hardly overwhelming item, you are certainly more likely to make it home if you have one.