Have not been playing as much Shadowrun as usual what with conventions, holidays and magic events cluttering the calendar. Managed a few games with the usual suspects and one with my indie games group (who managed to break the game). The main group have managed to provoke both the Seattle Yakuza and the Spikes, but in both cases, the provoked nether have full information about the team nor a serious motive to strike. . . yet. The current arc is heading for an explosive climax and it will be full of fireworks, one way or another.
So, the Seattle Scream again jumps forward a few months as I am trying to synchronize it, more or less, with our current month with limited success. You can read all about it here: Seattle Scream 42.
Continuing to study Shadowrun 5, still not sold on certain aspects but liking the new combat system, and found this amusing rant about it.