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Tuesday Magic Item – Flask of Vice

19 February, 2013
Have a drink with me.

Have a drink?

Ughan poured himself out another measure of gin, smiling as it glugged into his cup.  While most of the other things he had acquired in his adventuring career he had lost or sold, the flask, this simple flask, he had kept hold of.

It was his comfort in hard times and good, a constant source of refreshment and solace as needed.  He sipped at his gin and let his mind wander.

Flask of Vice

These metal flasks for surreptitiously holding drink are usually extremely plain, lacking anything beyond the most basic ornamentation.  While many owners scratch or have their name engraved upon the flask, when they die, the flask is whole and unmarked.

Once each hour, the flask can fill with a drinkable liquid of the owner’s choice, however it cannot create specific vintages but only types.  So, aged red wine is acceptable but not Chateau Rogue 1218.  Once a day, the owner may have the flask create a potion of a 1st level spell at caster level 1 which must be drunk from the flask to be effective.

However, the flask can easily foster dependancy and complacency.  After each day where the owner drinks only from the flask, they must make a Will save (DC 11) or lose one point from each Intelligence, Wisdom and Charisma but the loss will not drop any of these statistics below 8.  The Will save DC increases by 1 each day until it is failed, then it will reset to 11.  The statistic loss in not permanent, by abandoning the flask, after a week away from the flask,  the statistics return at the rate of one point per day.

Aura moderate conjuration; CL 7th
Slot none; Price 2,500; Weight .5 lbs (empty)
Construction Requirements
Craft Wondrous Item, create food and water, lesser planar ally; Cost 1,250

Notes: Another semi-cursed item, as long as you do not over indulge, it should be fine, right?  So have another drink.

Photo by Quinn Dombrowski and used under a Creative Commons Attribution-ShareAlike 2.0 Generic license.

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One comment

  1. A very useful item for an adventurer. You’ve just got to watch those longterm side effects!



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