New Magic Item – Winter Solstice Sickle21 December, 2012
“Tonight we claim the Dark for ourselves and forever!” called out the High Priest.
Around him his followers silently raised their sickles to the winter stars, only the edges reflected the starlight.
“Darkness now, darkness forever!” the High Priest called, leading them to final battle.
Winter Solstice Sickle
These sickles’ blades are forged from a black metal, dull and unreflective, yet the edge is as bright as the crescent moon. The grip is usually dark wood or bone wrapped in dark leather. The metal of the blade is always cold to the touch and if left out in cold weather, will often be found with a rime of frost.
It is a +1 sickle that, on a critical hit, inflicts 1d3 points of cold damage. However, it is enchanted to be a foe to those whose loyalty is to the ladies and lords of light, against being of fire and light, it inflicts a base of 1d6 damage with a critical threat range of 18-20 and it provides its wielder with a +1 resistant bonus to saves and resistance 3 against fire or light spells or effects.
On the night of the winter solstice, it transforms into an exceedingly deadly weapon, it becomes a +2 frost sickle with a base damage of 1d8, it retains its enhanced effects against being of fire or light, improving its base damage to 1d12 and a critical threat range of 18-20 while providing its wielder with a +1 resistant bonus to saves and resistance 8 against fire or light spells or effects.
Aura moderate transmutation; CL 7th
Slot none; Price 4,006; Weight 2 lbs
Craft Wondrous Item, bestow curse, chill touch, protection from energy, keen edge; Cost 1,850 + 306 for the sickle
Notes: Happy Solstice! Hopefully we can fight back the darkness and again move into longer days.