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Twenty Quick Questions (from Jeff Rients) and Answers about the Sea of Stars

15 June, 2012

A while back Jeff Rients posed these questions as a spur for thinking about your campaign world.  Decided that they might be fun to answer.

1. What is the deal with my cleric’s religion?  Just because most of the gods are dead does not mean that faith is gone.  There are those that follow the guiding hand of the natural world, other that commune with their ancestors, some that seem to embody abstract principles and even a few that worship the dragons directly (but that is officially discouraged).   If you must follow a patron, you can worship the Sun, lord of light and healing, or (if you are willing to risk a horrible death) the Moon, maiden of chaos and mischief.  Or, you could adopt the Way.

2. Where can we go to buy standard equipment?  Just about anywhere, overall it is a fairly advanced world with considerable commerce and trade.

3. Where can we go to get platemail custom fitted for this monster I just befriended?  Well, the dwarves are usual pretty good at that sort of thing but you can find other armorers.  The elves armor their griffin mounts and the badgerkin are used to working with unusual bodyshapes.

4. Who is the mightiest wizard in the land?  That is a good question, the easy answer would be the Empress, but that is probably not what you want to hear.  Some would say the Jade Emperor of Yu but he is almost as inaccessible as the Empress.  There are many that are powerful and once you reach a certain plateau of power how do you define mightiest?

5. Who is the greatest warrior in the land? That is a challenging question, perhaps the Bronze Lion of Asku-Korla, who has restored that city to a place of power.  The dwarves would surely name one of their own however.

6. Who is the richest person in the land? Of that, there is no doubt, that is the Empress with a millennium of acquisition of the finest treasures the Sea of Stars has to offer, she is wealthy beyond dreams of avarice.

7. Where can we go to get some magical healing? The Temple of the Sun is always willing to heal the just, just being defined as not a criminal and having coin at hand.  Other healers exist but the Temple of the Sun is a reliable resource in the healing area.

8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath? Well, several of those you just do not have to worry about.  But healers, the Temple of the Sun and various witches and wizards will be willing to help out with most of those . . . in exchange for something.  Death, however, if pretty much permanent in the Sea of Stars.

9. Is there a magic guild my MU belongs to or that I can join in order to get more spells? Yes, there are a variety of magical Order out there that people can join from necrourgists to scholar-wizards and more beside.

10. Where can I find an alchemist, sage or other expert NPC? Any major city, though some scholars still insist on living in towers in isolated regions.

11. Where can I hire mercenaries? Most major cities, some towns and anywhere in the lands of the Sheth.

12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law? Some lands have more restrictive laws than others, many rulers are wary of venturers (with good reason?).

13. Which way to the nearest tavern? That way, take the first left, halfway down the block.

14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous? The storm boars of Nevizh, the Blood Serpent of Waliki, the Hunting Horror of the abandon mine of Sot, defeating any of these will earn you fame and -perhaps- fortune.

15. Are there any wars brewing I could go fight? Yes, but they are usually small scale or police actions.  Large wars of conquest are rare.

16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes? Blood sports are popular in some regions and gladiators, especially free people who choose to fight in these games can become wealthy and famous . . . but most just become dead.

17. Are there any secret societies with sinister agendas I could join and/or fight? Of course!  There are the Sen’tek, the enemies of all dragonkine.  The Moon Sect and their worship of the mad goddess.  Various groups that plot the overthrow of the dragons, others that seek to bring back the gods.

18. What is there to eat around here? Sizzling weasel on a stick?  Perhaps some fish from the fish trees of Malibar?  Yak milk yoghurt?  A near infinite variety of food can be found across the Sea of Stars.

19. Any legendary lost treasures I could be looking for? Many artifacts of the gods are lost or hidden, slain dragons’ secret hordes and lost and ruining cities can be mined for valuables.

20. Where is the nearest dragon or other monster with Type H treasure?  Right over there, but dragons do not give up their treasure easily.

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