Tuesday Magic Item – Dragonpoint

31 January, 2012

Our contact was furtive, more so that usual for a dealing in black market magical weapon, which said something.  One he was certain that we were unobserved and he had lit a ward candle.  “Let me see the money,” he hissed.

Mokmarly opened the small iron box, half full of gold coins.

The weapons dealer smiled and unrolled the cloth bundle showing a baker’s dozen of arrows, each with a brightly colored arrowhead.  “Here, as promised, six blue, four red, two silver and a gold,” he said nervously.  “Are we good?”

Some challenge the dragons

Arrows for dragons

Visian unstoppered a vial and careful ushered our a drop of red blood which he let fall onto the blue arrow head where it sparked and sizzled.  She nodded, “They are real.”

Mokmarley pressed the box into the dealers hand and Visian rolled the arrows back up.  “Let’s go.”


These weapon points, usually used on arrows or bolts and sometimes on javelins or throwing spears, are unusual for they are often a solid color or apparently of a precious metal but are in fact shaped from dragon scale.  The secret to making dragonpoints is a closely guarded secret held only by a few but they are manufactured in surprising numbers.

A dragonpointed weapon is a +1 weapon that also inflicts 1 point of elemental damage as appropriate to the dragon it was taken from.  Each is good for only one attack, while they are sharp, they are also brittle.

But, when used against a dragon, the dragonpoint is much more dangerous, for against a dragon it is a +1 keen wounding weapon that ignores up to 3 points of natural armor.

Aura moderate necrourgy; CL 7th
Slot none; Price 327; Weight by missile or weapon
Construction Requirements
Craft Magical Arms and Armor, cause serious wounds or vampiric touch, keen weapon; Cost 160 +7 for the weapon (+13 xp for D&D)

Dragonpoint, Greater

These dragonpoints are heavily ensorcelled and engraved with the name of a particular draconic bloodline.  It is said that a drop of blood from the bloodline they are keyed to must be used in their creation.

They function as normal dragonpoints unless used against a member of their keyed bloodline where they become a +3 keen wounding weapon that ignores up to 4 points of natural armor and gains a +4 curse bonus to confirm critical hits.

Aura strong necrourgy; CL 9th
Slot none; Price 957; Weight by missile or weapon
Construction Requirements
Craft Magical Arms and Armor, bestow curse, cause serious wounds or vampiric touch, geas/quest, keen weapon; Cost 475 +7 for the weapon (+38 xp for D&D)

Notes: There are a variety of anti-dragon weaponry in the Sea of Stars, this is one example.  The great version being an example of an “arrow with your name on it”.  While not technically illegal, at least not under Imperial Law, people tend not to boast about owning such.

Photo by edenpictures and used under a Creative Commons Attribution 2.0 Generic license.

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