Review – Player Races: the Dark Elf

29 September, 2011

Beneath the earth, the Dark Elves plot revenge against the surface.  A classic fantasy role-playing race (done as a lovely homage to their first AD&D appearances) for Savage Worlds.  If the classic evil elves have a place in the underworld of your Savage World campaign, take a look.

Player Races: the Dark Elf is a 4-page PDF for the Savage Worlds RPG written by Steven Trustrum and published by Misfit Studios.  This is part of Misfit Studio’s Officially Licenced Savage Worlds material.

The layout is primary traditional two columns with full color illustrations for each of the books presented, and everything is clear and easily readable.  A separate printer friendly file of the product is provided with all of the art replaced with black and white line art.

Five Magical Items: Horrific Books begins with an introduction to this product and it intentions, which is to present the dark elf as a playable race for Savage World in a loose format to be easily adapted to most campaign worlds.

The dark elves here have definite Gygaxian roots, with hand crossbows, magical metal (“deep mithril”) that degrades in the sun and paralyzing poison.  Beyond racial package for full and half-blooded dark elves, there are three poison, a new weapon and material, three new edges and a new hindrance.

Lastly, there is an example dark elf warrior for immediate use.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

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