Aspect of Winter [Template]

23 December, 2010

The guide’s hair had gone snowy-white at eighteen, we were told, and his eyes were a pure pale blue like ice.  As he lead us through the high pass, he never worried about his footing.  We were amazed, and a bit envious, of his skills but glad that we had paid the gold for his aid.

Aspect of Winter [Template]

Those granted the touch of Winter appear hard if a bit haggard, they are stalwart and unyielding.  Sometimes the chosen of winter skins becomes pales and their hair is prone to going silver or white and their eye color is always a pure tone, often blue.

Creating an Aspect of Winter

“Aspect of Winter” is an inherited template that can be added to any living creature native to the Otherworldly Court of Winter.  It is also an acquired template that is added to any creature that is granted it by the Court of Winter.  An aspect of winter retains all the base creature’s statistics and special abilities except as noted here.

Challenge Rating: Same as the base creature +1.

Type: If the base creature is not of the fey type, it also gains the feyblood subtype (see Feyblood Subtype).

Alignment: The members of the Court of Winter are conservative by nature, often considered rigid in thought by their peers, and focused on the direct needs of themselves and their kin making them seem callous.  They are not excessively prone to cruelty, at least not by the standards of the fey, but they are also outside the normal bounds of mortal morality.

Senses: An aspect of winter gains low-light vision.

Special Qualities and Defense:

Blessed by Winter (Ex): The aspect embodies the hard and cold nature of winter, they gain +4 to saves against diseases and poison.  During the winter season, they heal their level/HD in hit points per hour (otherwise as fast healing), the rest of the year they heal their level/HD in hit points per day in addition to other natural healing.

Otherworldly Resilience (Ex): The aspect is not fully of this world nor fully mortal and thus difficult to would by normal means, they have DR 3/magic and non-wooden.  An aspect of winter may use their Charisma bonus rather than their Wisdom bonus, if higher, when making Will saves against illusions, mind-effecting and necrourgic spells.

Spell-Like Abilities: Caster level equals the creature’s level/HD, any DC is Charisma based.

Thrice a day – purify food and drink, resistance, stabilize, virtue.

Once a day – death knell, endure elements, magic fang (self only), pass without trace (half duration in spring and summer).

Abilities: Con +2, Chr +2

Skills: An aspect of winter has a +2 racial bonus on Survival skill checks and a +2 racial bonus to Stealth check to blend in among ice or snow.

New Subtype

Feyblood: This creature is considered both a fey creature and a creature of its normal type for the purpose of spells, abilities, and effects that affect those types. If its type renders it immune to an effect that would normal affect a fey creature, it remains immune unless the effect specifically targets creatures of the fey type. In addition, the creature may use magic items with racially specific qualities as though it were of the fey type. (From the Pathfinder SRD entry for Unseelie.)

Notes: One step closer to completing the full year’s worth of seasonal aspect templates.  Compare and contrast to Aspect of Autumn and Aspect of Spring.

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