h1

New Monster – MothLion

12 November, 2010

 

Moth

You would not think such a large creature could be so quiet.  The beating of its wings seem like nothing but the echos of a distant breeze, it footfalls are light as snowfall.  But once you see its fearsome visage, you know it is no gentle creature but a deadly hunter.

MothLion                                               CR 5 (1,600 XP)
N large magical beast (chimeric)
Init +7; Senses low-light vision, scent; Perception +10
DEFENSE
AC 18, touch 13, flat-footed 14 (+3 Dex, +1 dodge, +5 natural, -1 size)
hp 7d10+21 (58 hp)
Fort +8, Ref +8, Will +5
Defensive Abilities grey in the night, resistance to cold and electricity 5
OFFENSE
Spd 35 ft, fly 60 ft (average)
Melee 2 claws +13/+13 melee (1d6+6) and Bite +14 (2d4+6 + grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, surprising fear
STATISTICS
Str 23, Dex 17, Con 17, Int 3, Wis 12, Cha 12
Base Atk +7; CMB +17 (+21 grapple); CMD 30 (34 against trip)
Feats dodge, improved initiative, iron will, weapon focus (bite)
Skills Acrobatics +13, Fly +9, Perception +10, Stealth +9; Racial Modifier +4 acrobatics, +4 Perception, +4 Stealth
SQ dines on sheep or drunk on honey
Environment forested hills and mountains
Organization single, pair, family (3-5), pride (8-15)
Treasure Value incidental

SPECIAL ABILITIES
Dines on Sheep (Ex): Many MothLions make sheep their preferential prey, eating them wool and all, this often brings them to the edges of civilized areas.  Given a chance, they will gorge themselves into a stupor on fresh mutton.
Or
Drunk on Honey (Ex): Some MothLions prefer honey over all other foods and will happily fight bears or giant bees to obtain it.  However, consuming any significant amount of honey makes a mothlion intoxicated and unpredictable.

Grey in the Night (Ex): When the mothlion is flying in the dark, its erratic flight and ability to blend into the darkness make it difficult to spot and strike.  Ranged attacks made against the mothlion when in is flying is light less than sunlight suffer from a 20% miss chance.

Surprising Fear (Ex): The mothlion’s appearance is truly frightening to those unprepared for it.  The first time a person encounters a mothlion, they must make a Will save (DC 15) for be shaken for 2d4 round.  If the victim is surprised by the mothlion the DC is raised to 19 and the victim is frightened for 1 round and then shaken for 2d6 rounds on a failed save.  The save DC is Charisma based.

It is said that the MothLion was bred for the Knights of the Empire of the Starless Dark to ride upon.  They are oddly noble yet disturbing in their appearance, with the head and forelimbs of a mighty lion, with compound eyes and antenna, mated to the body and rear four legs of a massive moth.

MothLions can carry up to 300 pounds as a light load, 600 pounds as a medium load, and 900 pounds as a heavy load. Riding a MothLion requires a saddle custom made for their unusual frame.

What you may know about the MothLion:
Knowledge (Arcane or Nature) DC 18. Original bred as mount some have escaped into the wild.  Some of them have a love of honey, while others prefer to hunt sheep.

Knowledge (Arcane or Nature) 24.  The MothLion is surprisingly stealthy for a creature of its size and prefers to strike from ambush.

Transmuters and students of the history of the Empire of the Starless Dark receive a +2 bonus on this knowledge check.

TACTICS
Before Combat: Wild MothLions avoid people as much as possible, recognizing them as a threat.  However, if a person, or small group of people, is trying to keep the mothlion from its favored prey, they will hunt them as well.  Additionally, if cornered or threatened, they will immediately attack.

During Combat: A wild MothLion will try to begin combat with a pouncing attack on the largest and most dangerous looking foe.  Unless another enemy is causing it considerably more damage, it will focus on taking down that one enemy before moving on to the next most dangerous appearing foe and so on.

Morale: MothLions are difficult to chase away, unless their enemy is using strange magics, they will likely fight to the death.

Notes: More strange chimeric creatures.  This one was inspired by a moth that rode in on our windscreen.

Image © MzePhotos.com, Some Rights Reserved.

Please share your thoughts

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

<span>%d</span> bloggers like this: