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Tuesday Magic Item – Spectral Feast

24 August, 2010

Ivek opened the sealed ceramic container.  “Uk, I would not eat this.”

“Luckily, you do not have to,” snapped Volosh the Blue, “it is for the ghost.  Hope that he likes the smell.”

Spectral Feast

These are simple meals enhanced with rare and secret spices, kept sealed in ceramic jars warded with protective and preserving charms.
When opened, the smell of the food is nearly irresistible to incorporeal undead.

If one passes within 30′, they must make a Will save (DC 18) to resist being drawn to consume the food.  The undead can fully consume the food in one round, during which it is treated as being dazed.  After eating the feast, the undead must make a Fortitude save (DC 15) or become corporeal for one round plus one round for each 3 points the save is failed by.

An undead will only desire to eat one spectral feast per day, once it has consumed one it will not be lured by another spectral feast until 24-hours have passed.

Aura moderate abjuration and transmutation; CL 7th
Slot none; Price 750; Weight 1 lb
Construction
Requirements Brew Potion, create food and water, dimensional anchor, eagle’s splendor, creator must have 4 ranks in craft (alchemy) or craft (cooking); Cost 375 (+30 xp for D&D)

Notes: A useful tool for ghost hunters, inspired by Ghost Day.

One comment

  1. Another great item. I like anything that requires cooking skills to create.



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