New Monster – Umray2 October, 2009
The first monster of our month of monster here. Travel between the islands of the Sea of Stars is routine but not without its dangers. One of which is:
Flashing out of the darkness is an equally dark form, all wings and teeth. It savagely attacks and vanishes back out into the darkness of space.
Umray CR 2 (600 XP)
N medium magical beast (shadow)
Init +3; Senses darkvision 120 ft.; Perception +7
AC 17, touch 3, flat-footed 14; (+3 Dex, +4 natural)
hp 19 (3d10+3)
Fort +4, Ref +6, Will +2
Defensive Abilities Evasion, Resistance to Cold 8
Spd 5 ft., Fly 60 ft (good)
Melee Bite +6 (1d6+1/19-20 + critical wounding), 2 wing spikes +3 (1d3)
Str 13, Dex 17, Con 13, Int 3, Wis 12, Cha 2
Base Atk +3; CMB +4; CMD 14
Feats Weapon Finesse (bite), Flyby Attack
Skills Perception +7, Stealth +9; +12 racial bonus to stealth checks when made against the background of space.
SQ Shadow Blend, Light Vulnerability
Environment the space between the stars
Organization lone, group (2-8) or school (5-50)
Treasure Value occasional items in stomach
Critical Wounding (Ex) Anyone who suffers a critical hit from an Umray’s will bleed for 1 hit point of damage per round until magically healed or a successful heal check (DC 15) is made.
Shadow Blend (Su): In any conditions other than full daylight, an Umray can disappear into the shadows, giving it nine-tenths concealment (40% miss chance). Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, does.
Light Vulnerability: Umrays avoid all light and are vulnerable to damage from such sources, taking half again (150%) damage from such sources, and suffering a -5 racial penalty to save against any non-damaging effect with the light designator or a similar effect (such as color spray). They also suffer a -1 attack penalty in direct sunlight.
Umrays are predators that fly through the space between and under the islands. Looking much like manta rays with larger mouths filled with exceedingly sharp teeth and wings that end in night black spurs of bone. Their skin is supple and a dull black, allowing them to blend in with the star fields they are likely to be observed against.
How they reproduce and where they lair is unknown. But all sailors on the Sea of Star fear attack by umray schools.
Umrays prefer flashing by biting at their victims and then vanishing back into the shadows. Once they have taken down their victims they descend to feed.