In Friday’s post we looked at Who is the Empress? Today, we look at her role in a campaign.
The Empress is the biggest of big bads in the Sea of Stars, the most powerful of the dragons who rule the world. However, she is a very laissez-faire in the structure of her rule. There are only a small number of Imperial Edicts which are universally enforced and Imperial Taxes will be collected but other than that, each dragon or draconic house is free to rule their territories as they see fit.
As the Empress embodies the Dominae Philosophy, that the strong rule because of their strength, she does not ban conflict between dragons or even wars between the lands that comprise her Empire. Though there is a formal and ritual element to proper challenges between dragons that the Empress, or her agents, will oversee. The Empress herself is even willing to meet formal challenges to her status on the field, from dragons or mortals, but no one has been so bold for over two hundred years.
Defeating the Empress could be an end point for a campaign but it would be a great challenge. She has been preparing to defend herself from threats, direct and indirect, for two millenia and has near infinite resources at her disposal. However, if the player do not aim so high, she is likely to accept, perhaps even reward, their success as it too proves her philosophy.
“The strong rule by right of strength alone; nothing else is needed.”