
Review – The Genius Guide to: the Mosaic Mage
October 30, 2011For a, well, colorful spin on the traditional wizard, the Mosaic Mage nicely fills that role with a suite of spectrum-based abilities and spells. If you think magic should be more colorful, give the Mosaic Magic a chance.
The Genius Guide to: the Mosaic Mage is a 13-page PDF (12-pages if you remove the credits/OGL page) for the Pathfinder RPG designed by Ryan Costello, Jr. and developed by Owen K. C. Stephens and published by Super Genius Games. This is part of Super Genius Games’ Genius Guide line.
The layout is a screen-friendly landscape design, with cover art and 1-column on the first page and three columns on the rest. The class is in the standard Pathfinder format. The art is full color and generally thematic.
The product begins with an introduction to the Mosaic Mage who manipulates the magic tied to the various colors. The colors are black, blue, red, white and yellow each having a band of spells tied to it, some of which are outside of the usual arcane lists. A Mosaic Mage has a variety of options in spectrum choice, either one color or a blend of two, each providing its own selection of spells and access to abilities so there is quite a bit of flexibility and customization available.
The Mosaic Mage has an interesting quirk, the color of their magic spills out as an aura that literally colors the clothes they wear. And as the Mosaic Mage’s spell choices are tied to their color, an enemy can prepare -somewhat- for a confrontation by learning what colors they follow.
Lastly, four new Mosaic Mage tied feats wrap up the product.
Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.
